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Assessment of educational games for health professions: A systematic review of trends and outcomes

机译:评估卫生专业教育游戏:对趋势和结果的系统评价

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摘要

Background: Traditional lecturing used in teaching has the lowest retention rate; the use of games as part of an instruction method may enhance retention and reinforce learning by creating a dynamic educational environment. This study aims to systematically review the literature on educational games for the health professions to identify trends and investigate assessment tools used to measure its learning outcomes.
机译:背景:用于教学的传统讲课保留率最低;通过将游戏用作教学方法的一部分,可以通过创建动态的教育环境来提高留存率并加强学习。这项研究旨在系统地回顾有关卫生专业教育游戏的文献,以确定趋势并调查用于衡量其学习成果的评估工具。

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