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ADAPTIVE FRICTION COMPENSATION FOR MECHANISMS: A NEW PERSPECTIVE

机译:机制的自适应摩擦补偿:一个新的视角

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摘要

Friction is an important aspect for control design of mechanical systems, including robotics, because it can lead to tracking errors, limit cycles, and undesired stick-slip motion. An adaptive friction compensator design is presented here as an option for control design of mechanisms with friction. Using the "simplest" friction model representation (the new perspective), consisting only of a constant value, which is assumed to be unknown, an adaptive friction compensator is developed. In numerical experiments, the system friction is modelled through a more representative function, previously used in performance evaluation of controlled systems with friction, and then using the well known LuGre friction model. Simulation results show an acceptable performance of our compensator compared with another adaptive friction compensator previously reported. The advantage of our controller is its simplicity.
机译:摩擦力是机械系统(包括机器人技术)的控制设计的重要方面,因为摩擦力可能导致跟踪误差,极限循环和不期望的粘滑运动。此处介绍了一种自适应摩擦补偿器设计,作为带摩擦机构的控制设计的一种选择。使用仅由恒定值(假定未知)组成的“最简单”摩擦模型表示(新的观点),开发了自适应摩擦补偿器。在数值实验中,系统摩擦是通过一个更具代表性的函数建模的,该函数先前用于带摩擦的受控系统的性能评估,然后使用众所周知的LuGre摩擦模型。仿真结果表明,与先前报道的另一种自适应摩擦补偿器相比,我们的补偿器具有可接受的性能。我们的控制器的优势在于其简单性。

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