首页> 外文期刊>International journal of human-computer studies >Navigation and orientation in 3D user interfaces: the impact of navigation aids and landmarks
【24h】

Navigation and orientation in 3D user interfaces: the impact of navigation aids and landmarks

机译:3D用户界面中的导航和方向:导航辅助工具和地标的影响

获取原文
获取原文并翻译 | 示例
           

摘要

This study examined how users acquire spatial cognition in 3D user interfaces depicting an on-screen virtual environment. The study was divided into two main phases: learning and a test of learning transfer. The learning phase consisted of participants directly navigating (search for objects) in the on-screen virtual environment using one of two navigation aids: a visual map or a route list. In addition, there were two virtual environments, one with landmarks and the other without landmarks. Learning transfer was examined by testing both navigation and orientation tasks (relative-direction pointing) in the environment without the use of the navigation aids. Findings show that while the initial navigation with a map appeared to be harder, with longer navigation times and more navigation steps than with a route list, this difference became insignificant at the end of the learning phase. Moreover, performance degradation upon removal of the navigation aids was less for those that navigated with a map as compared to route list. A similar pattern was found for the impact of landmarks. Initial navigation with landmarks appeared to be harder than without landmarks, but this difference became insignificant at the end of the learning phase. Moreover, performance degradation upon removal of the navigation aid was less for those that navigated with landmarks as compared to no landmarks. Finally, the combined impact of both the navigation aid used in the learning and the presence of landmarks was primarily evident in the orientation task. Relative direction pointing was better for those who learnt with a map without landmarks, or with route list with landmarks. The findings are discussed in terms of the impact of navigations aids and landmarks on the acquisition of route and survey knowledge in spatial cognition. In addition, some gender differences are discussed in terms of different strategies in spatial cognition acquisition. (C) 2004 Elsevier Ltd. All rights reserved.
机译:这项研究检查了用户如何在描绘屏幕上虚拟环境的3D用户界面中获得空间认知。该研究分为两个主要阶段:学习和学习迁移测试。学习阶段包括参与者使用以下两个导航辅助工具之一在屏幕上的虚拟环境中直接导航(搜索对象):视觉地图或路线列表。此外,还有两个虚拟环境,一个具有地标,另一个没有地标。通过在不使用导航辅助工具的情况下测试环境中的导航和定向任务(相对指向)来检查学习转移。研究结果表明,与使用路线列表相比,使用地图进行初始导航似乎更困难,导航时间更长,导航步骤更多,但这种差异在学习阶段结束时变得微不足道。而且,与路线列表相比,对于那些使用地图导航的导航辅助器,去除导航辅助器后的性能降低较小。对于地标的影响,发现了类似的模式。具有地标的初始导航似乎比没有地标的导航困难,但是这种差异在学习阶段结束时变得微不足道。此外,与没有地标的情况相比,那些使用地标进行导航的人在移除导航辅助设备时的性能下降较小。最后,在定向任务中主要体现了学习中使用的导航辅助工具和地标的存在的综合影响。对于那些使用没有地标的地图或具有地标的路线列表的人来说,相对方向指向更好。本文就导航辅助工具和地标对空间认知中获取路线和测量知识的影响进行了讨论。此外,根据空间认知获取中的不同策略,讨论了一些性别差异。 (C)2004 Elsevier Ltd.保留所有权利。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号