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INTRUDER CAPTURING IN MESH AND TORUS NETWORKS

机译:网格和圆环网络中的入侵者捕获

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摘要

In this paper, we propose a solution for the problem of capturing an intruder in two popular interconnection topologies namely, the mesh and the torus. A set of agents collaborate to capture a hostile intruder in the network. While the agents can move in the network one hop at a time, the intruder is assumed to be arbitrarily fast i.e. it can traverse any number of nodes contiguously as far as there are no agents in those nodes. Here we consider a new version of the problem where each agent can replicate new agents when needed, i.e. the algorithm starts with a single agent and new agents are created on demand. We define a new class of algorithms for capturing an intruder. In particular, we propose two different algorithms on mesh and torus networks and we will later discuss about the merits of each algorithm based on some performance criteria.
机译:在本文中,我们为捕获入侵者的两种流行的互连拓扑(网状和环形)提出了解决方案。一组代理协作以捕获网络中的敌对入侵​​者。尽管代理可以一次在网络中移动一跳,但入侵者被认为是任意快速的,即,只要这些节点中没有代理,它就可以连续遍历任意数量的节点。在这里,我们考虑问题的新版本,其中每个代理都可以在需要时复制新代理,即算法从单个代理开始,然后根据需要创建新代理。我们定义了一类新的捕获入侵者的算法。特别是,我们在网状和圆环网络上提出了两种不同的算法,稍后我们将基于一些性能标准讨论每种算法的优点。

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