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Optimal metric projections for deformable and articulated structure-from-motion

机译:运动可变形和铰接结构的最佳公制投影

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This paper describes novel algorithms for recovering the 3D shape and motion of deformable and articulated objects purely from uncalibrated 2D image measurements using a factorisation approach. Most approaches to deformable and articulated structure from motion require to upgrade an initial affine solution to Euclidean space by imposing metric constraints on the motion matrix. While in the case of rigid structure the metric upgrade step is simple since the constraints can be formulated as linear, deformability in the shape introduces non-linearities. In this paper we propose an alternating bilinear approach to solve for non-rigid 3D shape and motion, associated with a globally optimal projection step of the motion matrices onto the manifold of metric constraints. Our novel optimal projection step combines into a single optimisation the computation of the orthographic projection matrix and the configuration weights that give the closest motion matrix that satisfies the correct block structure with the additional constraint that the projection matrix is guaranteed to have orthonormal rows (i.e. its transpose lies on the Stiefel manifold). This constraint turns out to be non-convex. The key contribution of this work is to introduce an efficient convex relaxation for the non-convex projection step. Efficient in the sense that, for both the cases of deformable and articulated motion, the proposed relaxations turned out to be exact (i.e. tight) in all our numerical experiments. The convex relaxations are semi-definite (SDP) or second-order cone (SOCP) programs which can be readily tackled by popular solvers. An important advantage of these new algorithms is their ability to handle missing data which becomes crucial when dealing with real video sequences with self-occlusions. We show successful results of our algorithms on synthetic and real sequences of both deformable and articulated data. We also show comparative results with state of the art algorithms which reveal that our new methods outperform existing ones.
机译:本文介绍了一种新颖的算法,可使用因数分解方法从未经校准的2D图像测量中纯粹恢复可变形和铰接对象的3D形状和运动。从运动中获取可变形和铰接结构的大多数方法都需要通过在运动矩阵上施加度量约束来将初始仿射解升级为欧几里得空间。尽管在刚性结构的情况下,度量升级步骤很简单,因为可以将约束条件表述为线性,但形状的可变形性会引入非线性。在本文中,我们提出了一种交替双线性方法来解决非刚性3D形状和运动,并将其与运动矩阵在度量约束流形上的全局最优投影步骤相关联。我们新颖的最佳投影步骤将正交投影矩阵的计算和配​​置权重合并到单个优化中,该配置权重给出了满足正确块结构的最接近运动矩阵,并附加了保证投影矩阵具有正交行的约束(即转置位于Stiefel流形上)。事实证明该约束是非凸的。这项工作的关键贡献是为非凸投影步骤引入了有效的凸松弛。在对于可变形运动和铰接运动的情况下,在我们所有的数值实验中,所提出的松弛结果都是精确的(即紧密的),这是有效的。凸松弛为半定(SDP)或二阶锥(SOCP)程序,可以通过流行的求解器轻松解决。这些新算法的一个重要优点是它们具有处理丢失数据的能力,这对于处理带有自遮挡的实际视频序列时至关重要。我们在可变形和铰接数据的合成和真实序列上显示了算法的成功结果。我们还显示了与最新算法的比较结果,这些结果表明我们的新方法优于现有方法。

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