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Effect of different directions of attentional shift on inhibition of return in three-dimensional space

机译:注意转移的不同方向对三维空间返回抑制的影响

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When attention is oriented to a peripheral cue, the processing of nearby stimuli is facilitated. This brief period of facilitation is followed by a long-lasting inhibitory effect, during which there is a delayed response to stimuli presented at a previously cued location. Although the mechanisms underlying the facilitatory effect of attentional orienting/reorienting in three-dimensional (3-D) space have been documented, there is not yet consensus as to how attention orients/reorients in depth during the later inhibitory phase (i.e., inhibition of return [IOR]). In the present study, by incorporating the Posner exogenous cueing paradigm into a virtual 3-D environment, we aimed to investigate whether an IOR effect occurs when attention orients and reorients at the uncued depth in the same hemispace, and whether the IOR effects are the same or different when attention orients/reorients along different trajectories in 3-D space. Our results showed asymmetrical spatial IOR effects when attention was oriented/reoriented at the uncued depth in the same hemispace. Spatial IOR was depth-specific when targets appeared in the near depth plane, whereas it was not depth-specific when targets appeared in the far depth plane. Apart from these results, we also found that attention oriented/reoriented at the same depth but in a different hemispace experienced a reduction in IOR size, thus indicating that the direction-specific spatial IOR mechanisms when attention orients/reorients along different trajectories are different. Taken together, our results suggest that spatial IOR is not entirely "depth-blind," and that the ecological importance of the 3-D world influences the direction of attentional shifts of spatial IOR in 3-D space.
机译:当注意力集中在周围的提示上时,附近刺激的处理就变得容易了。在短暂的促进过程之后,会产生持久的抑制作用,在此期间,对先前提示的位置处出现的刺激反应会有所延迟。尽管已经记录了在三维(3-D)空间中注意力定向/重新定向的促进作用的潜在机制,但关于在随后的抑制阶段(即,抑制神经活动)中注意力定向/深度定向的方式尚未达成共识。返回[IOR])。在本研究中,通过将Posner外生提示范例纳入虚拟3-D环境中,我们旨在研究当注意力在同一半空间中以未暗示的深度定向和重定向时是否发生IOR效应,以及IOR效应是否为当注意力沿着3D空间中的不同轨迹定向/重新定向时,它们相同或不同。我们的结果表明,当注意力在同一半空间中的未暗示深度处定向/重新定向时,空间IOR效果不对称。当目标出现在近景深平面中时,空间IOR是特定于深度的,而当目标出现在远景深平面中时,空间IOR则不是特定于深度的。除了这些结果,我们还发现,在相同深度但在不同半空间中,注意力定向/重新定向的IOR大小减小,因此表明当注意力沿不同轨迹定向/重定向时,特定于方向的空间IOR机制不同。两者合计,我们的结果表明空间IOR并不完全是“深度盲”,并且3D世界的生态重要性影响着3D空间中IOR注意转移的方向。

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