首页> 外文期刊>Behavioural Brain Research: An International Journal >Traveling in the dark: The legibility of a regular and predictable structure of the environment extends beyond its borders
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Traveling in the dark: The legibility of a regular and predictable structure of the environment extends beyond its borders

机译:在黑暗中旅行:规则且可预测的环境结构的清晰度超出其边界

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The physical structure of the surrounding environment shapes the paths of progression, which in turn reflect the structure of the environment and the way that it shapes behavior. A regular and coherent physical structure results in paths that extend over the entire environment. In contrast, irregular structure results in traveling over a confined sector of the area. In this study, rats were tested in a dark arena in which half the area contained eight objects in a regular grid layout, and the other half contained eight objects in an irregular layout. In subsequent trials, a salient landmark was placed first within the irregular half, and then within the grid. We hypothesized that rats would favor travel in the area with regular order, but found that activity in the area with irregular object layout did not differ from activity in the area with grid layout, even when the irregular half included a salient landmark. Thus, the grid impact in one arena half extended to the other half and overshadowed the presumed impact of the salient landmark. This could be explained by mechanisms that control spatial behavior, such as grid cells and odometry. However, when objects were spaced irregularly over the entire arena, the salient landmark became dominant and the paths converged upon it, especially from objects with direct access to the salient landmark. Altogether, three environmental properties: (i) regular and predictable structure; (ii) salience of landmarks; and (iii) accessibility, hierarchically shape the paths of progression in a dark environment.
机译:周围环境的物理结构决定了前进的路径,进而反映了环境的结构及其塑造行为的方式。规则且一致的物理结构会导致路径延伸到整个环境。相反,不规则的结构导致在该区域的狭窄区域内行驶。在这项研究中,在黑暗的舞台上对大鼠进行了测试,其中一半区域以规则的网格布局包含八个对象,另一半区域以不规则的布局包含八个对象。在随后的试验中,首先将显着的地标放置在不规则的一半内,然后放置在网格内。我们假设老鼠偏爱有规律的区域旅行,但发现具有不规则物体布局的区域的活动与具有网格布局的区域的活动没有差异,即使不规则的一半包含显着的地标。因此,一个区域的网格影响扩展到另一半,并掩盖了显着地标的假定影响。这可以通过控制空间行为的机制(例如网格单元和里程表)来解释。但是,当对象在整个舞台上的间距不规则时,显着的地标将占据主导地位,并且路径会聚在其上,尤其是从直接访问显着的地标的对象中。共有三个环境属性:(i)规则且可预测的结构; (ii)地标的显着性; (iii)可访问性,在黑暗环境中分层地决定了前进的路径。

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