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Empirical Analysis of Intra vs. Inter-Subject Variability in VR EEG-Based Emotion Modelling

机译:基于VR EEG的情感建模中对跨度互变异性的实证分析

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This study presents the classification of emotions on EEG signals using commercial BCI headsets known as wearable EEG. One of the key issues in this research is the lack of mental classification using VR as the medium to stimulate emotion. Moreover, we endeavor to present the first comprehensive and systematic analysis of intra-versus inter-subject variability in EEG-based emotion classification using VR and wearable EEG. The approach towards this research is by using K-Nearest Neighbor (KNN) and Support Vector Machine (SVM) as the machine learning classifiers. Firstly, each of the participants will be required to wear the EEG headset to record their brain waves when they are immersed inside the VR environment. The data points are then marked if they showed any physical signs of emotion or by observing the brain wave pattern. Secondly, the data will then be tested and trained with KNN and SVM algorithms. We conduct subject-dependent as well as subject-independent classifications in order to compare intra-against inter-subject variability, respectively in VR EEG-based emotion modeling. The highest subject-dependent classification accuracy achieved was 97.9% while the highest subject-independent classification accuracy obtained was 91.4% throughout the brain wave spectrum (α, β, γ, δ, θ). These methods showed highly promising results and will be further enhanced using other machine learning approaches such as deep learning in VR stimulus.
机译:本研究介绍了使用称为可穿戴脑电图的商业BCI耳机对脑电图信号的情绪分类。本研究中的一个关键问题是使用VR作为培养情绪的媒体缺乏心理分类。此外,我们努力使用VR和可穿戴eeg展示基于EEG的情绪分类中的与对象间变异性的第一个全面和系统分析。本研究的方法是使用K-Collect邻(KNN)和支持向量机(SVM)作为机器学习分类器。首先,每个参与者都需要佩戴EEG耳机,以便在沉浸在VR环境内时记录其脑波。然后,如果它们显示出任何物理迹象或观察脑波模式,则会标记数据点。其次,然后使用KNN和SVM算法进行测试和培训数据。我们进行主题依赖以及主题独立分类,以便在基于VR EEG的情感建模中进行对抗对象间变异性。所达到的最高主题依赖性分类精度为97.9%,而在整个脑波谱(α,β,γ,δ,θ)中获得的最高主题分类准确度为91.4%。这些方法显示出高度有前途的结果,并将使用其他机器学习方法(如VR刺激)的深度学习等进一步增强。

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