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Efficient Simulation of a Dynamic System with LuGre Friction

机译:利用摩擦动态系统的高效仿真

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摘要

Friction is a difficult phenomenon to model and simulate. One promising friction model is the LuGre model, which captures key frictional behavior from experiments and from other friction models. While displaying many modeling advantages, the LuGre model of friction can result in numerically stiff system dynamics. In particular, the LuGre friction model exhibits very slow dynamics during periods of sticking and very fast dynamics during periods of slip. This paper investigates the best simulation strategies for application to dynamic systems with LuGre friction. Several simulation strategies are applied including the explicit Runge-Kutta, implicit Trapezoidal, and implicit Radau-IIA schemes. It was found that both the Runge-Kutta and Radau-IIA methods performed well in simulating the system. The Runge-Kutta method had better accuracy, but the Radau-IIA method required less integration steps.
机译:摩擦是模拟和模拟的难度现象。 一个有希望的摩擦模型是Lugre模型,从实验和其他摩擦模型中捕获了关键的摩擦行为。 在显示许多建模优势时,Lugre摩擦模型可能导致数值僵硬的系统动态。 特别是,Lugre摩擦模型在滑动时段的粘附期和非常快速的动态期间表现出非常缓慢的动态。 本文调查了利用摩尔格摩擦力应用于动态系统的最佳模拟策略。 应用了几种模拟策略,包括显式跳动 - 库特拉,隐式梯形和隐含的radau-iia方案。 结果发现,在模拟系统时,跑步-Kutta和radau-iia方法都表现良好。 Trunge-Kutta方法具有更好的准确性,但Radau-IIa方法需要较少的集成步骤。

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