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首页> 外文期刊>Signal Processing. Image Communication: A Publication of the the European Association for Signal Processing >CNN-based steganalysis and parametric adversarial embedding: A game-theoretic framework
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CNN-based steganalysis and parametric adversarial embedding: A game-theoretic framework

机译:基于CNN的塞到分析和参数对抗嵌入:游戏 - 理论框架

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CNN-based steganalysis has recently achieved very good performance in detecting content-adaptive steganography. At the same time, recent works have shown that, by adopting an approach similar to that used to build adversarial examples, a steganographer can adopt an adversarial embedding strategy to effectively counter a target CNN steganalyzer. In turn, the good performance of the steganalyzer can be restored by retraining the CNN with adversarial stego images. A problem with this model is that, arguably, at training time the steganalyzer is not aware of the exact parameters used by the steganographer for adversarial embedding and, vice versa, the steganographer does not know how the images that will be used to train the steganalyzer are generated. In order to exit this apparent deadlock, we introduce a game theoretic framework wherein the problem of setting the parameters of the steganalyst and the steganographer is solved in a strategic way. More specifically, we propose two slightly different game-theoretic formulations of the above problem, the difference between the two games corresponding to the way the output of the steganalyzer network is thresholded to make the final decision. In both cases, the goal of the steganographer is to increase the missed detection probability, while the steganalyst aims at reducing the overall error probability in the first case, and the missed detection probability for a given false alarm rate, in the second one.
机译:基于CNN的塞克巴妥质分析最近在检测内容 - 自适应隐写术方面取得了非常好的性能。同时,最近的作品表明,通过采用类似于用于构建对抗性示例的方法,斯托克拉伯特可以采用对抗嵌入策略来有效地抵消目标CNN Seganalyzer。反过来,通过用对抗STEGO图像再次恢复CNN来恢复STEGANALYZER的良好性能。该模型的问题是,可以说,在训练时,斯特比策Zergaper在训练时间内不了解抗逆境嵌入的确切参数,反之亦然,而且托克光师不知道如何用于训练偷窥者的图像生成。为了退出这一明显的僵局,我们介绍了一种游戏理论框架,其中以战略方式解决了设定落叶萼的参数和落叶球员的问题。更具体地说,我们提出了两个上述问题的两个略微不同的游戏 - 理论上的制剂,对应于STEGANalyzer网络的输出的方式对应的两个游戏之间的差异阈值,以进行最终决定。在这两种情况下,所述铁饼的目标是提高错过的检测概率,而落叶萼旨在在第一种情况下降低整体误差概率,并且在第二个中错过的错误报警速率的错过检测概率。

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