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Model-based strategy for grasping 3D deformable objects using a multi-fingered robotic hand

机译:基于模型的掌握3D可变形对象的策略,使用多指机器人手

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This paper presents a model-based strategy for 3D deformable object grasping using a multi-fingered robotic hand. The developed contact model is based on two force components (normal force and tangential friction force, including slipping and sticking effects) and uses a non-linear mass-spring system to describe the object deformations due the mechanical load applied by the fingers of the robotic hand. The object-finger interaction is simulated in order to compute the required contact forces and deformations to robustly grasp objects with large deformations. Our approach is able to achieve this by using a nonlinear model that outperforms current techniques that are limited to using linear models. After the contact forces computed by the simulation of the contact model guarantee the equilibrium of the grasp, they will be used as set-points for force-controlling the closing of the real fingers, and thus, the proposed grasping strategy is implemented. Two different objects (cube and sphere) made from two soft materials (foam and rubber) are tested in order to verify that the proposed model can represent their non-linear deformations and that the proposed grasp strategy can implement a robust grasp of them with a multi-fingered robotic hand equipped with tactile sensors. Thereby, both the grasping strategy and the proposed contact model are validated experimentally. (C) 2017 Elsevier B.V. All rights reserved.
机译:本文介绍了一种基于模型的3D可变形对象抓握使用多指机器机器人手。开发的接触型号基于两个力分量(正常力和切向摩擦力,包括滑动和粘附效果),并使用非线性质量弹簧系统来描述由于机器人的手指施加的机械负荷而描述的物体变形手。模拟对象 - 手指相互作用以计算所需的接触力和变形,以强大地抓住具有大变形的物体。我们的方法能够通过使用非线性模型来实现这一目标,该模型优于使用线性模型的电流技术。在通过仿真电视机仿真计算的接触力保证掌握的平衡之后,它们将被用作力控制实际手指的关闭的设定点,因此,实现了所提出的抓取策略。测试由两种软材料(泡沫和橡胶)制成的两种不同的物体(立方体和球体),以便验证所提出的模型是否可以代表其非线性变形,并且所提出的掌握策略可以用A实现稳健的掌握多指机器人手配有触觉传感器。因此,掌握策略和所提出的联系方式实验验证。 (c)2017 Elsevier B.v.保留所有权利。

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