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The evolution of choice and learning in the two-person beauty contest game from kindergarten to adulthood

机译:从幼儿园到成年期的双人美比赛游戏中的选择与学习的演变

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We develop a graphical, non-analytical version of the two-person beauty contest game to study the developmental trajectory of instinctive behavior and learning from kindergarten to adulthood. These are captured by observing behavior when the game is played in two consecutive trials. We find that equilibrium behavior in the first trial increases significantly between 5 and 10 years of age (from 17.9% to 61.4%) and stabilizes afterwards. Children of all ages learn to play the equilibrium, especially when they observe an equilibrium choice by the rival. Our younger children are the weakest learners mainly because they are less frequently paired with rivals who play at equilibrium. Finally, the choice process data suggests that participants who play at equilibrium in the second trial are also performing fewer steps before reaching a decision, indicating that they are less hesitant about their strategy. (C) 2020 Elsevier Inc. All rights reserved.
机译:我们开发了两人美容竞赛游戏的图形,非分析版,研究了本能行为的发展轨迹,从幼儿园到成年期。 当游戏在两个连续的试验中播放游戏时,这些行为被捕获。 我们发现第一次试验中的均衡行为在5至10岁之间增加(从17.9%到61.4%),并之后稳定。 所有年龄段的孩子都学会发挥均衡,特别是当他们观察竞争对手的均衡选择时。 我们的年轻孩子是最薄弱的学习者,主要是因为它们不太频繁地与在均衡的竞争对手搭配。 最后,选择流程数据表明,在第二次试验中均衡的参与者在达成决定之前也表现得更少,表明它们对其战略犹豫不决。 (c)2020 Elsevier Inc.保留所有权利。

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