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A Human Factors Study of Technology Acceptance of a Prototype Mobile Augmented Reality System for Science Education

机译:原型移动增强现实科学教育系统技术接受度的人为因素研究

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This paper presents a novel implementation of an extended technology acceptance model to gain insight into user perceptions, attitudes and beliefs toward a mobile augmented reality system for science education. Results were collected during the initial testing of a prototype system, with the specific intent to diagnose misspecifications of user requirements, receive appropriate feedback and integrate it within the design lifecycle of the product. The research model used in this study monitored several affective, motivational and cognitive factors of user acceptance. Findings from the study show that the augmented technology acceptance model accurately represents student evaluation and reactions, even after a short initial experience of hands-on usage of the system. Empirical evidence supports moderating effects upon the core perceptual constructs by taking into account wearability aspects across dimensions of user comfort and exertion, and gender differences as well.
机译:本文介绍了扩展技术接受模型的新颖实现,以深入了解用户对面向科学教育的移动增强现实系统的看法,态度和信念。在原型系统的初始测试过程中收集了结果,其特定目的是诊断用户需求的不正确之处,获得适当的反馈,并将其集成到产品的设计生命周期中。本研究中使用的研究模型监控了用户接受度的几个情感,动机和认知因素。这项研究的结果表明,即使经过短暂的动手使用系统的初步经验,增强的技术接受模型仍可以准确地代表学生的评估和反应。经验证据通过考虑跨用户舒适度和劳累力的可穿戴性方面以及性别差异,支持适度地影响核心感知结构。

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