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Relaxed-rigidity constraints: kinematic trajectory optimization and collision avoidance for in-grasp manipulation

机译:轻松刚性约束:用于掌握操作的运动轨迹优化和碰撞避免

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摘要

This paper proposes a novel approach to performing in-grasp manipulation: the problem of moving an object with reference to the palm from an initial pose to a goal pose without breaking or making contacts. Our method to perform in-grasp manipulation uses kinematic trajectory optimization which requires no knowledge of dynamic properties of the object. We implement our approach on an Allegro robot hand and perform thorough experiments on ten objects from the YCB dataset. The proposed method is general enough to generate motions for most objects the robot can grasp. Experimental results support the feasibillty of its application across a variety of object shapes. We explore the adaptability of our approach to additional task requirements by including collision avoidance and joint space smoothness costs. The grasped object avoids collisions with the environment by the use of a signed distance cost function. We reduce the effects of unmodeled object dynamics by requiring smooth joint trajectories. We additionally compensate for errors encountered during trajectory execution by formulating an object pose feedback controller.
机译:本文提出了一种新颖的执行综合操作方法:从初始姿势到目标姿势,在不破坏或制作触点的目标姿势中将对象移动对象的问题。我们执行掌握操作的方法使用运动轨迹优化,这不需要了解对象的动态属性。我们在Allegro机器人手上实施我们的方法,并在YCB数据集中对十个对象进行全面实验。所提出的方法足以为机器人掌握的大多数物体产生动作。实验结果支持跨各种物体形状的应用中的应用。我们通过包括碰撞避免和联合空间平滑成本,探讨了我们对额外任务要求的适应性。通过使用符号距离成本函数,掌握对象避免了与环境的碰撞。我们通过需要平滑的关节轨迹来减少未拼接的物体动态的影响。我们还通过制定对象姿势反馈控制器来补偿轨迹执行期间遇到的错误。

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