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首页> 外文期刊>ACM Transactions on Design Automation of Electronic Systems >Playing the Trade-Off Game: Architecture Exploration Using COFFEE
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Playing the Trade-Off Game: Architecture Exploration Using COFFEE

机译:进行权衡游戏:使用COFFEE进行架构探索

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摘要

Modern mobile devices need to be extremely energy efficient. Due to the growing complexity of these devices, energy-aware design exploration has become increasingly important. Current exploration tools often do not support energy estimation, or require the design to be very detailed before estimation is possible. It is important to get early feedback on both performance and energy consumption during all phases of the design and at higher abstraction levels. This article presents a unified optimization and exploration framework to explore source-level transformation to processor architecture design space. The proposed retargetable compiler and simulator framework can map applications to a range of processors and memory configurations, simulate, and report detailed performance and energy estimates. An accurate and consistent energy modeling approach is introduced which can estimate the energy consumption of processor and memories at a component level, which can help to guide the design process. Fast energy-aware architecture exploration is illustrated by modeling both state-of-the-art processors as well as other architectures. Various design trade-offs are also illustrated on different academic as well as industrial benchmarks from both the wireless communication and multimedia domain. We also illustrate a design space exploration on different applications and show that there is large trade-off space between application performance, energy consumption, and area. We show that the proposed framework is consistent, accurate, and covers a large design space including various novel low-power extensions in a unified framework.
机译:现代移动设备需要非常节能。由于这些设备的复杂性不断提高,能源意识的设计探索变得越来越重要。当前的勘探工具通常不支持能量估算,或者要求在进行估算之前对设计进行非常详细的介绍。重要的是,在设计的所有阶段以及更高的抽象级别上,尽早获得有关性能和能耗的反馈。本文提出了一个统一的优化和探索框架,以探索对处理器体系结构设计空间的源代码级转换。所提出的可重定目标的编译器和模拟器框架可以将应用程序映射到一系列处理器和内存配置,进行仿真并报告详细的性能和能耗估算。引入了一种精确且一致的能源建模方法,该方法可以在组件级别上估计处理器和内存的能耗,从而有助于指导设计过程。通过对最先进的处理器以及其他架构进行建模,说明了快速的能源感知架构探索。在无线通信和多媒体领域的不同学术和工业基准上也说明了各种设计折衷方案。我们还说明了针对不同应用程序的设计空间探索,并表明在应用程序性能,能耗和面积之间存在很大的折衷空间。我们证明了所提出的框架是一致,准确的,并且在一个统一的框架中涵盖了很大的设计空间,包括各种新颖的低功耗扩展。

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