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Who will use augmented reality? An integrated approach based on text analytics and field survey

机译:谁将使用增强现实? 一种基于文本分析和现场调查的综合方法

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Next-generation technologies such as Augmented Reality and Virtual Reality are fast permeating many industry and society sectors. Their market is projected to reach $95 billion by 2025, representing a large portion of the economy within the next decade. With these technologies gaining wide popularity, it is critical to understand their usage in the context of the various benefits and perils that they offer. Even though top-rated mobile applications face an increasing challenge to retain users, few studies have attempted to decipher the dilemma in their continuance momentum. In this study, we focus on Pokemon GO, a top-rated Augmented Reality app, using it as a special case to investigate factors influencing user continuance and more use intention. We extend expectation confirmation theory by incorporating the effects of subjective norm, perceived risk, technical features and sense of direction. To increase the relevance and richness of our understanding of risks and benefits, we integrate the text analytics and survey-based theory-validating research methodology to build and test our research model. Our findings suggest that rational risk/benefit calculus and satisfaction are two primary inputs for continuance intention. Besides physical health benefits, users also value the benefits in mental health and relationship building. The risks in performance, time and safety are salient risk dimensions that negatively impact satisfaction. Furthermore, we find technical features play a strong role in influencing perceived benefits and user satisfaction. The findings also provide important practical implications for the designers of next-generation mobile apps enabled by Augmented Reality. (C) 2018 Elsevier B.V. All rights reserved.
机译:下一代技术,如增强现实和虚拟现实正在快速渗透许多工业和社会部门。他们的市场预计将于2025年达到950亿美元,在未来十年内代表大部分经济。随着这些技术获得广泛的流行,在他们提供的各种福利和危险的背景下了解他们的使用至关重要。尽管额定移动应用程序面临着越来越大的挑战,但是很少有研究已经试图在其持续动力中破译困境。在这项研究中,我们专注于口袋妖怪,一个最高评价的增强现实应用程序,以调查影响用户持续的因素和更多使用意图的特例。通过纳入主观规范,感知风险,技术特征和方向感的影响,我们延长期望确认理论。为了提高我们对风险和福利的理解的相关性和丰富性,我们整合了文本分析和基于调查的理论验证研究方法来构建和测试我们的研究模式。我们的研究结果表明,理性风险/福利微积分和满意度是持续意图的两个主要投入。除了身体健康效益,用户还会重视心理健康和关系建设的益处。性能,时间和安全性的风险是显着的风险尺寸,对满足的满足感。此外,我们发现技术特征在影响感知益处和用户满意度方面发挥着强大作用。该调查结果还为由增强现实启用的下一代移动应用程序的设计者提供了重要的实际意义。 (c)2018年elestvier b.v.保留所有权利。

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