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On global continuity of Coons mappings in patching CAD surfaces

机译:修补CAD曲面中Coons映射的全局连续性

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We tessellate a closed surface bounding a solid into four-sided patches P_i. Each patch P_i is the image of the unit square by γ_i which is the composition of a 2D Coons mapping and a bivariate function coming from a trimmed surface. Here, we concentrate on the analysis of the global continuity of the mappings γ_i over the whole surface. While using Coons functions to generate the mappings γ_i, arc length parametrization ensures that the images of the functions γ_i match pointwise at surface joints independently of the blending functions. We will describe a reparametrization technique based on cubic Bezier whose goal is to keep the shape of the initial curves while achieving arc length parametrization. The required accuracy of length computation is shown in L~∞-norm in order not to deteriorate the accuracy of the cubic spline approximation. Practical results from simulated and real CAD data which come from IGES files are reported.
机译:我们细分一个封闭的表面,将一个实体分成四个面的块P_i。每个斑块P_i是γ_i的单位平方的图像,γ_i是2D Coons映射和来自修剪表面的双变量函数的组成。在这里,我们集中于分析整个表面上的映射γ_i的全局连续性。在使用Coons函数生成映射γ_i时,弧长参数化可确保函数γ_i的图像在表面接点处逐点匹配,而与混合函数无关。我们将介绍一种基于三次方贝塞尔曲线的重新参数化技术,其目标是在保持弧长参数化的同时保持初始曲线的形状。长度计算所需的精度以L〜∞范数表示,以免降低三次样条近似的精度。报告了来自IGES文件的模拟和实际CAD数据的实际结果。

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