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首页> 外文期刊>Computer Graphics Forum: Journal of the European Association for Computer Graphics >Synthetic Controllable Turbulence Using Robust Second Vorticity Confinement
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Synthetic Controllable Turbulence Using Robust Second Vorticity Confinement

机译:利用稳健的第二涡度约束进行合成可控湍流

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摘要

Capturing fine details of turbulence on a coarse grid is one of the main tasks in real-time fluid simulation. Existing methods for doing this have various limitations. In this paper, we propose a new turbulence method that uses a refined second vorticity confinement method, referred to as robust second vorticity confinement, and a synthesis scheme to create highly turbulent effects from coarse grid. The new technique is sufficiently stable to efficiently produce highly turbulent flows, while allowing intuitive control of vortical structures. Second vorticity confinement captures and defines the vortical features of turbulence on a coarse grid. However, due to the stability problem, it cannot be used to produce highly turbulent flows. In this work, we propose a robust formulation to improve the stability problem by making the positive diffusion term to vary with helicity adaptively. In addition, we also employ our new method to procedurally synthesize the high-resolution flow fields. As shown in our results, this approach produces stable high-resolution turbulence very efficiently.
机译:在粗糙的网格上捕获湍流的精细细节是实时流体模拟的主要任务之一。用于执行此操作的现有方法具有多种限制。在本文中,我们提出了一种新的湍流方法,该方法使用改进的第二涡度限制方法(称为鲁棒第二涡度限制),并提出了一种从粗网格创建高度湍流效果的合成方案。新技术足够稳定,可以有效地产生高度湍流,同时可以直观地控制旋涡结构。第二涡度限制捕获并定义了粗网格上湍流的涡旋特征。但是,由于稳定​​性问题,它不能用于产生高度湍流。在这项工作中,我们提出了一个鲁棒的公式,通过使正扩散项自适应地随螺旋度变化来改善稳定性问题。此外,我们还采用新方法来程序合成高分辨率流场。如我们的结果所示,这种方法非常有效地产生了稳定的高分辨率湍流。

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