...
首页> 外文期刊>Computer Graphics Forum: Journal of the European Association for Computer Graphics >Modeling and rendering of heterogeneous granular materials: Granite application
【24h】

Modeling and rendering of heterogeneous granular materials: Granite application

机译:异质颗粒材料的建模和渲染:花岗岩应用

获取原文
获取原文并翻译 | 示例
           

摘要

Light-matter interactions is one of the most important factors of realistic rendering. While a lot of work has already been performed in the light transport and simulation area, we believe that "virtual materials" have not yet been studied enough to achieve a high degree of realism. Some good models exist in order to take into account homogeneous materials. However, there are only a few studies of heterogeneous granular materials. In this paper, we propose a method based on mimicking natural phenomena to take into account these materials. Our study focuses on granite, which can be considered as a heterogeneous agglomerate of individually homogeneous grains. First we present a nucleation/growth process inspired technique giving a full 3D model of granite. Then, we use a rendering process taking into account each material component and subsurface scattering in a simple way.
机译:光照交互是现实渲染的最重要因素之一。尽管在光传输和模拟领域已经进行了许多工作,但我们认为对“虚拟材料”的研究还不足以实现高度的真实感。为了考虑均质材料,存在一些好的模型。但是,关于异质颗粒材料的研究很少。在本文中,我们提出了一种基于模拟自然现象的方法来考虑这些材料。我们的研究集中在花岗岩上,花岗岩可以看作是单个均质晶粒的异质团聚体。首先,我们介绍了一种成核/生长过程启发性技术,该技术提供了完整的花岗岩3D模型。然后,我们使用一种渲染过程,以一种简单的方式考虑了每个材质成分和次表面散射。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号