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Child-based personas: need, ability and experience

机译:儿童角色:需求,能力和经验

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摘要

Interactive technologies are becoming ubiquitous in many children's lives. From school to home, technologies are changing the way children live. However, current methods of designing these technologies do not adequately consider children's needs and developmental abilities. This paper describes and illustrates a new approach for creating user abstractions of children called the child-persona technique. Child-personas integrate theoretical concepts, empirically generated data and experiential goals. An analysis of the utility of this technique provides insights about how this technique can benefit designers by generating realistic child-user abstractions through a process which supports designers in child-centric design.
机译:交互式技术在许多儿童的生活中正变得无处不在。从学校到家庭,技术正在改变儿童的生活方式。但是,当前设计这些技术的方法并未充分考虑儿童的需求和发展能力。本文描述并说明了一种用于创建子用户抽象的新方法,称为子角色技术。儿童角色整合了理论概念,根据经验生成的数据和经验目标。对这项技术的效用的分析提供了关于该技术如何通过支持以儿童为中心的设计者的过程生成现实的子用户抽象的方式,如何使设计者受益的见解。

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