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Motion clouds: Model-based stimulus synthesis of natural-like random textures for the study of motion perception

机译:运动云:基于模型的自然似随机纹理的刺激合成,用于运动知觉研究

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摘要

Choosing an appropriate set of stimuli is essential to characterize the response of a sensory system to a particular functional dimension, such as the eye movement following the motion of a visual scene. Here, we describe a framework to generate random texture movies with controlled information content, i.e., Motion Clouds. These stimuli are defined using a generative model that is based on controlled experimental parametrization. We show that Motion Clouds correspond to dense mixing of localized moving gratings with random positions. Their global envelope is similar to natural-like stimulation with an approximate full-field translation corresponding to a retinal slip. We describe the construction of these stimuli mathematically and propose an open-source Python-based implementation. Examples of the use of this framework are shown. We also propose extensions to other modalities such as color vision, touch, and audition.
机译:选择合适的一组刺激对于表征感觉系统对特定功能维度的响应至关重要,例如视觉场景运动后的眼睛运动。在这里,我们描述了一种框架,用于生成具有受控信息内容(即运动云)的随机纹理电影。使用基于受控实验参数化的生成模型定义这些刺激。我们显示运动云对应于具有随机位置的局部移动光栅的密集混合。它们的总体包膜类似于自然刺激,具有对应于视网膜滑移的近似全视场平移。我们用数学方法描述了这些刺激的构造,并提出了一个基于Python的开源实现。显示了使用此框架的示例。我们还建议扩展其他方式,例如色觉,触摸和试听。

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