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首页> 外文期刊>Journal of library administration >InfoSkills2Go: Using Badges and Gamification to Teach Information Literacy Skills and Concepts to College-Bound High School Students
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InfoSkills2Go: Using Badges and Gamification to Teach Information Literacy Skills and Concepts to College-Bound High School Students

机译:InfoSkills2Go:使用徽章和游戏化技术向受大学教育的中学生教授信息素养技能和概念

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摘要

In an effort to improve the information literacy skills in high school students, a group of librarians created InfoSkills2Go, aWebaccessible series of tutorials, games, and assessments for students to learn and practice information literacy skills and concepts. The group added a gamification layer that awards points and badges to students for completing tasks. This article details the planning and construction of the Web site and makes recommendations for similar projects. A pilot study shows learning gains for some students who engaged with the Web site.
机译:为了提高高中学生的信息素养技能,一群图书馆员创建了InfoSkills2Go,这是一个可通过网络访问的系列教程,游戏和评估,供学生学习和练习信息素养的技能和概念。该小组添加了游戏化层,为完成任务的学生奖励积分和徽章。本文详细介绍了该网站的规划和建设,并为类似的项目提出了建议。一项初步研究显示,一些参与该网站的学生获得了学习收益。

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