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The use of basis functions in modelling joint articular surfaces: application to the knee joint.

机译:在关节关节表面建模中使用基础功能:应用于膝关节。

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This article introduces a new method to represent bone surface geometry for simulations of joint contact. The method uses the inner product of two basis functions to provide a mathematical representation of the joint surfaces. This method guarantees a continuous transition in the direction of the surface normals, an important property for computation of joint contact. Our formulation handles experimental data that are not evenly distributed, a common characteristic of digitized data of musculoskeletal morphologies. The method makes it possible to represent highly curved surfaces, which are encountered in many anatomical structures. The accuracy of this method is demonstrated by modeling the human knee joint. The mean relative percentage error in the representation of the patellar track surface was 0.25% (range 0-1.56%) which corresponded to an absolute error of 0.17mm (range 0-0.16mm).
机译:本文介绍了一种用于模拟关节接触的代表骨表面几何形状的新方法。该方法使用两个基本函数的内积来提供关节表面的数学表示。该方法可确保在表面法线方向上连续过渡,这是计算关节接触的重要属性。我们的公式处理的是不均匀分布的实验数据,这是肌肉骨骼形态数字化数据的共同特征。该方法使得可以表示在许多解剖结构中遇到的高度弯曲的表面。该方法的准确性通过对人的膝盖关节进行建模来证明。 tell骨轨迹表面表示中的平均相对百分比误差为0.25%(范围为0-1.56%),对应于0.17mm的绝对误差(范围为0-0.16mm)。

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