首页> 外文期刊>Vision Research: An International Journal in Visual Science >Experience-dependent visual cue recalibration based on discrepancies between visual and haptic percepts.
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Experience-dependent visual cue recalibration based on discrepancies between visual and haptic percepts.

机译:基于视觉和触觉知觉差异的依赖经验的视觉提示重新校准。

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We studied the hypothesis that observers can recalibrate their visual percepts when visual and haptic (touch) cues are discordant and the haptic information is judged to be reliable. Using a novel visuo-haptic virtual reality environment, we conducted a set of experiments in which subjects interacted with scenes consisting of two fronto-parallel surfaces. Subjects judged the distance between the two surfaces based on two perceptual cues: a visual stereo cue obtained when viewing the scene binocularly and a haptic cue obtained when subjects grasped the two surfaces between their thumb and index fingers. Visual and haptic cues regarding the scene were manipulated independently so that they could either be consistent or inconsistent. Experiment 1 explored the effect of visuo-haptic inconsistencies on depth-from-stereo estimates. Our findings suggest that when stereo and haptic cues are inconsistent, subjects recalibrate their interpretations of the visual stereo cue so that depth-from-stereo percepts are in greater agreement with depth-from-haptic percepts. In Experiment 2 the visuo-haptic discrepancy took a different form when the two surfaces were near the subject than when they were far from the subject. The results indicate that subjects recalibrated their interpretations of the stereo cue in a context-sensitive manner that depended on viewing distance, thereby making them more consistent with depth-from-haptic estimates at all viewing distances. Together these findings suggest that observers' visual and haptic percepts are tightly coupled in the sense that haptic percepts provide a standard to which visual percepts can be recalibrated when the visual percepts are deemed to be erroneous.
机译:我们研究了以下假设:观察者可以在视觉和触觉(触摸)提示不协调且触觉信息被认为可靠时重新调整他们的视觉感知。我们使用一种新颖的视觉触觉虚拟现实环境,进行了一组实验,其中被摄对象与由两个正面平行表面组成的场景进行交互。受试者基于两个知觉线索判断两个表面之间的距离:双目观察场景时获得的视觉立体提示,以及受试者抓住拇指和食指之间的两个表面时获得的触觉提示。有关场景的视觉和触觉提示是独立操纵的,因此它们可以是一致的或不一致的。实验1探索了视觉/触觉不一致对深度估计的影响。我们的发现表明,当立体和触觉提示不一致时,受试者会重新调整其对视觉立体提示的解释,以使从立体感知的深度与从触觉感知的深度更加一致。在实验2中,当两个表面靠近对象时,视觉与触觉差异的形式不同于远离对象时的视觉与触觉差异。结果表明,受试者以取决于观看距离的上下文敏感方式重新校准了对立体声提示的解释,从而使他们与所有观看距离处的从触觉深度估计更加一致。这些发现共同表明,观察者的视觉和触觉感知紧密相关,因为在认为视觉感知是错误的情况下,触觉感知提供了可以重新校准视觉感知的标准。

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