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Towards Usability Engineering for Online Editors of Volunteered Geographic Information: A Perspective on Learnability

机译:志愿地理信息在线​​编辑的可用性工程:可学习性的视角

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This article presents one of the first systematic usability investigations for a Volunteered Geographic Information (VGI) editor. This research is motivated by the fact that although VGI is now widely consumed, contribution rates are lagging considerably. Compared to traditional GIS interfaces, with complex interfaces resulting in high cognitive loads and barriers to participation, VGI tools and interfaces need to be easy to use and learn to encourage and facilitate contributions. This article develops a case study of OpenStreetMap, one of the most successful VGI projects, and its default editor, Potlatch2. Ten participants with no prior experience of VGI contribution, were instructed to contribute data to OSM in a structured exercise, while being monitored using an eye tracker and audio/video screen capture software. Each participant was asked to Think Aloud, i.e. describe what they were thinking and doing as they completed the tasks. The results highlight significant usability issues impacting learnability, especially from the perspective of a new contributor: hidden functionality, lack of user feedback between interactions and the inefficient and inconsistent placement of functionality and map controls. The facilitation of VGI contributions clearly depends on designing targeted interfaces, optimized to the needs of specific levels of contributors with defined goals and expectations.
机译:本文介绍了针对自愿地理信息(VGI)编辑者的第一批系统可用性调查。这项研究的动机是,尽管现在已广泛使用VGI,但贡献率却大大落后。与传统的GIS界面相比,复杂的界面导致较高的认知负担和参与障碍,因此,VGI工具和界面必须易于使用,并学会鼓励和促进贡献。本文将对最成功的VGI项目之一OpenStreetMap及其默认编辑器Potlatch2进行案例研究。十名没有VGI贡献经验的参与者被指示在结构化练习中向OSM贡献数据,同时使用眼动仪和音频/视频屏幕捕获软件对其进行监视。要求每个参与者大声思考,即描述他们完成任务时的想法和所做的事情。结果突出显示了影响可用性的重大可用性问题,特别是从新贡献者的角度来看:隐藏的功能,交互之间缺乏用户反馈以及功能和地图控件的效率低下和不一致。 VGI贡献的促进显然取决于设计目标界面,并针对具有定义的目标和期望的特定贡献者级别的需求进行优化。

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