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TEXTURE CONTROL IN THIN FILMS USING ION BOMBARDMENT

机译:离子轰击控制薄膜的纹理

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摘要

The development of texture in thin films under ion bombardment is believed to occur due to the preferential growth of the aligned grains in the film relative to the unaligned grains. The difference in growth rates between aligned and unaligned grains results in the development of texture with increasing thickness. Both out-of-plane (fiber) and in-plane texture can be controlled during ion bombardment. Experiments were performed to create a (110) out-of- plane texture in thin aluminum films and to create a (110) in-plane texture in niobium films. Results showed that the texture in both cases increases in strength with depth, and that for 500 nm Al films, the (110) texture was stronger than the thermodynamically-preferred (111) texture obtained by physical vapor deposition. Results confirm a texturing mechanism based on ion channeling and preferential sputtering.
机译:据信在离子轰击下薄膜中纹理的发展是由于膜中排列的晶粒相对于未排列的晶粒的优先生长而发生的。排列和未排列的晶粒之间的生长速率差异会导致厚度增加而产生纹理。在离子轰击过程中,可以控制平面外(纤维)纹理和平面内纹理。进行了实验以在铝薄膜中创建(110)面外纹理,并在铌膜中创建(110)面内纹理。结果表明,两种情况下的织构强度均随深度增加,并且对于500 nm的Al膜,(110)织构比通过物理气相沉积获得的热力学优先(111)织构要强。结果证实了基于离子通道和优先溅射的纹理化机制。

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