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首页> 外文期刊>IEEE transactions on very large scale integration (VLSI) systems >PSM: an object-oriented synthesis approach to multiprocessor systemdesign
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PSM: an object-oriented synthesis approach to multiprocessor systemdesign

机译:PSM:面向对象的多处理器系统设计综合方法

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摘要

Although multiprocessor systems are becoming a trend today, fewnsynthesis tools currently available can actually automate the design ofnmultiprocessor systems. Performance synthesis methodology (PSM) is annobject-oriented system-level synthesis approach to multiprocessor systemndesign. Since PSM was designed specifically for the synthesis ofnmultiprocessor systems, it is not only much more efficient whennsynthesizing parallel systems, but also produces better parallel systemsnthan currently available uniprocessor system-level synthesis tools.nColored Petri nets used in modeling system components and objectnmodeling technique used in the design process have both contributed tonthe shortening of system development time and to the reduction of designncost. First, user specification consisting of functional models andnperformance constraints is translated into architecture models. Then,nthe system is configured by selecting the method of control, the memorynorganization, the type of processor, and the type of systemninterconnection. Finally, a heuristic design space exploration algorithmnis used to generate several near-optimal design alternatives. The bestnarchitecture is chosen by evaluating the design alternatives using anflexible performance estimation formula that mainly considers systemnlevel design features, such as system throughput, utilization,nreliability, scalability, fault-tolerance, and cost. Several systemsnwere successfully synthesized using this top-down object-oriented PSM,nthus showing its feasibility as a design automation tool for parallelnsystems
机译:尽管当今多处理器系统正在成为一种趋势,但是当前可用的很少的合成工具实际上可以使多处理器系统的设计自动化。性能综合方法学(PSM)是面向多对象系统设计的面向对象的系统级综合方法​​。由于PSM是专门为多处理器系统的综合而设计的,因此它不仅在合成并行系统时效率更高,而且比当前可用的单处理器系统级综合工具产生更好的并行系统。n用于系统组件建模的彩色Petri网和用于并行系统的对象建模技术设计过程既有助于缩短系统开发时间,又有助于降低设计成本。首先,将由功能模型和性能约束组成的用户规范转换为体系结构模型。然后,通过选择控制方法,内存组织,处理器类型和系统互连类型来配置系统。最后,启发式设计空间探索算法用于生成几种接近最优的设计方案。通过使用灵活的性能评估公式评估设计方案来选择最佳架构,该公式主要考虑系统级设计特征,例如系统吞吐量,利用率,可靠性,可伸缩性,容错性和成本。使用此自上而下的面向对象PSM成功地合成了多个系统,从而显示了其作为并行系统设计自动化工具的可行性

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