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首页> 外文期刊>Very Large Scale Integration (VLSI) Systems, IEEE Transactions on >Randomized Partially-Minimal Routing: Near-Optimal Oblivious Routing for 3-D Mesh Networks
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Randomized Partially-Minimal Routing: Near-Optimal Oblivious Routing for 3-D Mesh Networks

机译:随机的部分最小路由:3-D网状网络的近似最优遗忘路由

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摘要

The increasing viability of 3-D silicon integration technology has opened new opportunities for chip architecture innovations. One direction is in the extension of 2-D mesh-based tiled chip-multiprocessor architectures into three dimensions. This paper focuses on efficient routing algorithms for such 3-D mesh networks. Existing routing algorithms suffer from either poor worst-case throughput (DOR, ROMM) or poor latency (VAL). Although the minimal routing algorithm O1TURN proposed in already achieves near-optimal worst-case throughput for 2-D mesh networks, the optimality result does not extend to higher dimensions. For 3-D and higher dimensional meshes, the worst-case throughput of O1TURN degrades tremendously. The main contribution of this paper is a new oblivious routing algorithm for 3-D mesh networks called randomized partially-minimal (RPM) routing. RPM provably achieves optimal worst-case throughput for 3-D meshes when the network radix $k$ is even and within a factor of $1/{k^{2}}$ of optimal worst-case throughput when $k$ is odd. Finally, whereas VAL achieves optimal worst-case throughput at a penalty factor of 2 in average latency over DOR, RPM achieves (near) optimal worst-case throughput with a much smaller factor of 1.33. For practical asymmetric 3-D mesh configurations where the number of device layers are fewer than the number of tiles along the edge of a layer, the average latency of RPM reduces to just a factor of 1.11 to 1.19 of DOR. Additionally, a variant of RPM called randomized minimal first (RMF) routing is proposed, which leverages the inherent load-balancing properties of the network traffic to further reduce packet latency without compromising throughput.
机译:3-D硅集成技术日益增长的可行性为芯片架构创新开辟了新的机遇。一个方向是将基于2D网格的平铺芯片多处理器体系结构扩展到三个维度。本文着重于此类3-D网格网络的有效路由算法。现有的路由算法遭受最坏情况下的吞吐量(DOR,ROMM)或延迟(VAL)的影响。尽管在2D网格网络中提出的最小路由算法O1TURN已经实现了接近最优的最坏情况吞吐量,但是最优结果并未扩展到更高的维度。对于3D和更高维的网格,最坏情况下的O1TURN吞吐量会大大降低。本文的主要贡献是一种用于3-D网格网络的新的遗忘路由算法,称为随机部分最小(RPM)路由。当网络基数$ k $为偶数时,并且$ k $为奇数时,RPM可在最佳最坏情况吞吐量的$ 1 / {k ^ {2}} $的范围内,证明RPM可以实现3-D网格的最佳最坏情况吞吐量。最后,虽然VAL在DOR上的平均延迟中以2的惩罚因子实现了最佳最坏情况吞吐量,但RPM以最小的1.33因子实现了(接近)最佳最坏情况吞吐量。对于实际的非对称3D网格配置,其中设备层的数量少于沿层边缘的平铺的数量,RPM的平均延迟减少到DOR的1.11到1.19。此外,提出了一种称为随机最小优先(RMF)路由的RPM变体,该变体利用网络流量的固有负载平衡属性来进一步减少数据包延迟,而不会影响吞吐量。

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