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Price of Anarchy for Highly Congested Routing Games in Parallel Networks

机译:并行网络中高度拥塞的路由游戏的无政府状态价格

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We consider nonatomic routing games with one source and one destination connected by multiple parallel edges. We examine the asymptotic behavior of the price of anarchy as the inflow increases. In accordance with some empirical observations, we prove that under suitable conditions on the costs the price of anarchy is asymptotic to one. We show with some counterexamples that this is not always the case, and that these counterexamples already occur in simple networks with only 2 parallel links.
机译:我们考虑非原子路由游戏,其中一个源和一个目的地由多个平行边连接。随着流入量的增加,我们研究了无政府状态价格的渐近行为。根据一些经验观察,我们证明在适当的成本条件下,无政府状态的价格是渐近的。我们通过一些反例来说明情况并非总是如此,并且这些反例已经出现在仅具有2条并行链接的简单网络中。

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