首页> 外文期刊>The Visual Computer >Character emotion experience in virtual environments
【24h】

Character emotion experience in virtual environments

机译:虚拟环境中的角色情感体验

获取原文
获取原文并翻译 | 示例

摘要

The present paper presents an emotion module from an authoring tool of interactive storytelling being developed within the European Project-INSCAPE. The Atmosphere Editor (AE) is an INSCAPE software plug-in. Its aim is to help authors to easily create virtual interactive scenes that are recognized as emotional in order to contribute to higher coherence of their content and simultaneously to emphasize their communication purposes. It works through the attribution of emotional meaning to virtual environments and characters classes that act on the virtual story-world. Therefore, it is designed to produce a semantic intervention in the story but does not intend to transcend the storyteller work. AE presents then a taxonomy capable of sustaining the communicational optimization of the interactive narratives at an emotional level. The AE intervention develops in addition a possible pedagogical virtue permitting the learning by the story authors about potential emotional uses of specific virtual parameters. It permits also the INSCAPE user to understand the emotional semantics canons of the interactive virtual stories.
机译:本文介绍了欧洲项目INSCAPE中正在开发的交互式故事讲述创作工具的情感模块。 Atmosphere Editor(AE)是一个INSCAPE软件插件。其目的是帮助作者轻松创建被认为是情感性的虚拟交互式场景,以增强其内容的连贯性并同时强调其交流目的。它通过将情感含义归因于作用于虚拟故事世界的虚拟环境和角色类来工作。因此,它旨在在故事中产生语义干预,但无意超越讲故事的作品。然后,AE提出了一种分类学,该分类学能够在情感水平上维持交互式叙事的交流优化。 AE干预还开发了一种可能的教学优势,使故事作者可以学习有关特定虚拟参数的潜在情感使用。它还允许INSCAPE用户理解交互式虚拟故事的情感语义规范。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号