首页> 外文期刊>The Visual Computer >Camera movement for chasing a subject with unknown behavior based on real-time viewpoint goodness evaluation
【24h】

Camera movement for chasing a subject with unknown behavior based on real-time viewpoint goodness evaluation

机译:基于实时视点善良评估的追踪未知行为的相机运动

获取原文
获取原文并翻译 | 示例
           

摘要

We propose a method that automatically generates a smooth chase camera movement to follow a subject, a user-controlled character or a character with unknown behaviors, in a 3D environment freely in real time. We consider three objectives in generating the smooth-camera movement: to avoid collisions with obstacles, to avoid subject occlusions, and to choose a good viewpoint for looking at the subject. We evaluate the goodness of viewpoints by using a viewpoint entropy map and choose the best viewpoint as the goal position of the camera in real time. Afterwards, we move the camera toward the goal position by followingrnthe shortest path, found by the A~* algorithm, on a roadmap graph. The resulting camera movement has a high degree of freedom and fulfills the three objectives above. Our method is effective for third-person-view 3D applications in tracking the real-time movement of user-controlled characters in exploring a 3D environment.
机译:我们提出了一种方法,该方法可在3D环境中实时自由地自动自动生成平滑的追逐相机运动,以跟随主体,用户控制的角色或具有未知行为的角色。我们考虑了产生平滑相机运动的三个目标:避免与障碍物碰撞,避免对象被遮挡以及选择观看对象的良好视点。我们通过使用视点熵图来评估视点的优劣,并实时选择最佳视点作为相机的目标位置。然后,我们按照路线图上的A〜*算法找到的最短路径将摄像机移向目标位置。所产生的摄像机运动具有高度的自由度,并且可以实现上述三个目标。我们的方法对于在查看3D环境时跟踪用户控制角色的实时运动的第三人称视角3D应用程序有效。

著录项

  • 来源
    《The Visual Computer》 |2010年第8期|629-638|共10页
  • 作者单位

    Human Interface Engineering Lab., Osaka University,2-1 Yamadaoka, 565-0871 Suita, Osaka, Japan;

    Advanced Computing, Institute of High Performance Computing,Fusionopolis 1 Fusionopolis Way, 138632 Singapore,Republic of Singapore;

    Human Interface Engineering Lab., Osaka University,2-1 Yamadaoka, 565-0871 Suita, Osaka, Japan;

    Sharp Corporation, 22-22 Nagaike-cho, 545-8522 Abeno-ku,Osaka, Japan;

    Research Institute of Electrical Communication, Tohoku University, 2-1-1 Katahira, 980-8577 Aoba-ku, Sendai, Japan;

    Computer Science, Worcester Polytechnic Institute, 100 Institute Road, 01609-2280 Worcester, MA, USA;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    computer animation; 3D virtual environment; computer games; camera control; path planning; viewpoint entropy;

    机译:电脑动画;3D虚拟环境;电脑游戏;摄像头控制;路径规划;视点熵;

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号