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Approximating global illumination on mesostructure surfaces with height gradient maps

机译:用高度梯度图逼近介观结构表面上的整体照明

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摘要

Rendering global illumination for objects with mesostructure surfaces is a time-consuming task, and cannot presently be applied to interactive graphics. This paper presents a real-time rendering method based on a mesostructure height gradient map (MHGM) to exhibit lighting effects on meso-scale details in dynamic environments. We approximate global illumination using a lighting model including three components: incident ambient light, direct light and single bounce indirect light. MHGM is introduced to create local apex sets, which would help us to compute the three components adaptively. Our approach runs entirely on the graphics hardware, and uses deferred shading and the graphics pipeline to accelerate computation. We achieve high quality results which can render meso-scale details with approximate global illumination even for low-resolution geometric models. Moreover, our approach fully supports dynamic scenes and deformable objects.
机译:为具有介孔结构表面的对象渲染全局照明是一项耗时的任务,并且目前不能应用于交互式图形。本文提出了一种基于细观结构高度梯度图(MHGM)的实时渲染方法,以在动态环境中展现细观尺度细节上的照明效果。我们使用包含三个分量的照明模型来近似全局照明:入射环境光,直接光和单反射间接光。引入MHGM来创建局部顶点集,这将有助于我们自适应地计算这三个分量。我们的方法完全在图形硬件上运行,并使用延迟着色和图形管线来加速计算。我们获得了高质量的结果,即使对于低分辨率的几何模型,也可以使用近似的全局照明渲染中尺度的细节。此外,我们的方法完全支持动态场景和可变形对象。

著录项

  • 来源
    《The Visual Computer》 |2012年第4期|p.329-339|共11页
  • 作者单位

    State Key Laboratory of Virtual Reality Technology and Systems,School of Computer Science and Engineering,Beihang University, Beijing 100191, China;

    State Key Laboratory of Virtual Reality Technology and Systems,School of Computer Science and Engineering,Beihang University, Beijing 100191, China;

    State Key Laboratory of Virtual Reality Technology and Systems,School of Computer Science and Engineering,Beihang University, Beijing 100191, China;

    State Key Laboratory of Virtual Reality Technology and Systems,School of Computer Science and Engineering,Beihang University, Beijing 100191, China;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    real-time rendering; realistic rendering; global illumination; image space; ambient occlusion;

    机译:实时渲染;逼真的渲染;全球照明;图像空间;环境光遮蔽;

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