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Textured mesh surface reconstruction of large buildings with multi-view stereo

机译:多视图立体的大型建筑物的纹理网格表面重建

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摘要

There are three main approaches for reconstructing 3D models of buildings. Laser scanning is accurate but expensive and limited by the laser's range. Structure-from-motion (SfM) and multi-view stereo (MVS) recover 3D point clouds from multiple views of a building. MVS methods, especially patch-based MVS, can achieve higher density than do SfM methods. Sophisticated algorithms need to be applied to the point clouds to construct mesh surfaces. The recovered point clouds can be sparse in areas that lack features for accurate reconstruction, making recovery of complete surfaces difficult. Moreover, segmentation of the building's surfaces from surrounding surfaces almost always requires some form of manual inputs, diminishing the ease of practical application of automatic 3D reconstruction algorithms. This paper presents an alternative approach for reconstructing textured mesh surfaces from point cloud recovered by patch-based MVS method. To a good first approximation, a building's surfaces can be modeled by planes or curve surfaces which are fitted to the point cloud. 3D points are resampled on the fitted surfaces in an orderly pattern, whose colors are obtained from the input images. This approach is simple, inexpensive, and effective for reconstructing textured mesh surfaces of large buildings. Test results show that the reconstructed 3D models are sufficiently accurate and realistic for 3D visualization in various applications.
机译:重建建筑物3D模型的主要方法有三种。激光扫描是准确的,但价格昂贵,并且受激光范围的限制。运动结构(SfM)和多视图立体(MVS)从建筑物的多个视图恢复3D点云。 MVS方法(尤其是基于补丁的MVS)可以实现比SfM方法更高的密度。需要将复杂的算法应用于点云以构造网格表面。在缺乏精确重建特征的区域中,恢复的点云可能会稀疏,从而难以恢复整个表面。此外,将建筑物的表面与周围的表面分割几乎总是需要某种形式的手动输入,从而降低了自动3D重建算法在实际应用中的难易程度。本文提出了一种替代方法,该方法可从基于补丁的MVS方法恢复的点云中重建带纹理的网格表面。作为一个很好的第一近似值,可以使用适合点云的平面或曲面对建筑物的表面进行建模。 3D点以有序的方式在装配的曲面上重新采样,其颜色是从输入图像中获得的。这种方法简单,便宜,并且对于重建大型建筑物的纹理网格表面有效。测试结果表明,对于各种应用中的3D可视化,重建的3D模型具有足够的准确性和现实性。

著录项

  • 来源
    《The Visual Computer》 |2013年第8期|609-615|共7页
  • 作者

    Chen Zhu; Wee Kheng Leow;

  • 作者单位

    Department of Computer Science, National University of Singapore, Computing 1, 13 Computing Drive, Singapore 117417, Singapore;

    Department of Computer Science, National University of Singapore, Computing 1, 13 Computing Drive, Singapore 117417, Singapore;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Building reconstruction; Multi-view stereo; Mesh surface reconstruction;

    机译:房屋重建;多视角立体声;网格表面重建;

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