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Visual Interactive Systems for End-User Development: A Model-Based Design Methodology

机译:用于最终用户开发的可视交互系统:基于模型的设计方法

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This paper is about the development of systems whose end users are professional people working in a specific domain (e.g., medicine, geology, mechanical engineering); they are expert in that domain, but not necessarily expert in nor even conversant with computer science. In several work organizations, end users need to tailor their software systems to better adapt them to their requirements and even to create or modify software artifacts. These are end-user development activities and are the focus of this paper. A model of the interaction between users and systems, which also takes into account their reciprocal coevolution during system usage, is discussed. This model is used to define a methodology aimed at designing software environments that allow end users to become designers of their own tools. The methodology is illustrated by discussing two experimental cases.
机译:本文是关于那些最终用户是在特定领域(例如医学,地质学,机械工程)工作的专业人士的系统的开发的;他们是该领域的专家,但不一定是计算机科学的专家,甚至不是精通计算机科学。在一些工作组织中,最终用户需要定制他们的软件系统,以使其更好地适应他们的要求,甚至创建或修改软件工件。这些是最终用户的开发活动,是本文的重点。讨论了用户与系统之间交互的模型,该模型还考虑了系统使用期间的相互协同演化。该模型用于定义一种旨在设计软件环境的方法,该软件环境允许最终用户成为自己工具的设计者。通过讨论两个实验案例来说明该方法。

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