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Pedagogy of Play

机译:游戏教学法

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“Pedagogy of play” focuses on the educational value of this field of experience, by claiming that play characterizes the two fundamental guidelines which are at the basis of education; the spontaneous and natural direction on the one side, and the intentional one on the other side. It is commonly assumed that pedagogy of play concerns only the latter of the two above-mentioned aspects of education, that is to say the design and management of playing experiences and materials with clear educational goals; instead, this discipline critically analyzes the whole playing experience, therefore trying to grasp its potentialities, its material conditions, and its overall meanings in the making of the subject. Moving from some considerations about the discovery of play as an emblematic index of the “discovery of childhood” at the beginning of Modern Age (Ariès, 1960), the first part of this essay underlines three aspects: the first concerns the investment on play as an educational device (from Locke to Montessori, up to Children’s Museums), pointing out the shift from the classic principle of ludendo docere to the modern ludendo discere. The second aspect focuses on the retrieval of the natural dimension of play, which finds in Rousseau its main source; the third takes into consideration toys and their identity both as pedagogical devices and as media. In the second part of the essay, the focus is on free play and its educational value, which is here interpreted especially as the first field of experience for children’s “political education”. The final remarks include some speculations the relationship between play and daily life, suggesting the idea that “life-long playing” could be defined as a meaningful aspect of long-life education.
机译:“游戏教学法”通过强调游戏表征了作为教育基础的两个基本准则,将重点放在这一经验领域的教育价值上。一方面是自然的自然方向,另一方面是故意的方向。通常认为,游戏教学法仅涉及上述两个教育方面的后一个方面,也就是说,具有明确教育目标的游戏体验和材料的设计和管理;相反,该学科严格地分析了整个游戏体验,因此试图掌握其潜力,物质条件以及其在主题制作中的整体含义。从对游戏的发现作为现代时代开始时“发现童年”的象征性标志的一些考虑出发(Ariès,1960年),本文的第一部分强调了三个方面:第一个方面涉及对游戏的投资一种教育工具(从洛克到蒙台梭利,再到儿童博物馆),指出了从经典ludendo docere原理到现代ludendo discere的转变。第二个方面着眼于游戏的自然维度的检索,这在卢梭中是其主要来源。第三部分考虑到玩具及其作为教学设备和媒介的身份。在本文的第二部分,重点是免费游戏及其教育价值,在这里,这尤其被解释为儿童“政治教育”的第一经验领域。最后的评论包括对游戏与日常生活之间关系的一些推测,这表明“终身游戏”可以被定义为长期教育的一个有意义的方面。

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  • 来源
    《Topoi》 |2005年第2期|169-181|共13页
  • 作者

    Roberto Farné;

  • 作者单位

    Department of Educational Sciences, University of Bologna, Via Zamboni 34, 40126 Bologna, Italy;

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  • 正文语种 eng
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  • 入库时间 2022-08-18 01:31:59

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