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Using a trope-based foundational ontology for bridging different areas of concern in ontology-driven conceptual modeling

机译:使用基于Trope的基础本体来桥接本体驱动的概念建模中的不同关注领域

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In recent years, ontology-driven reference models have gained much attention in the literature due to their potential key role in activities such as complex information modeling and semantic interoperability. The engineering process of these conceptual models should account for different phases addressing different areas of concern. In an initial phase of conceptual domain modeling, the target modeling artifacts should be constructed with the goal of maximizing quality attributes such as expressivity and truthfulness to the represented domain in reality. In a subsequent development phase, the resulting domain models can be used to guide the design decisions in the construction of different implementation artifacts addressing different computational concerns. In this paper, we present a philosophically sound, cognitively-oriented and formally characterized foundational theory of objects and tropes (property-instances). Moreover, we use this theory to bring about engineering contributions to both the aforementioned phases of ontology-driven conceptual modeling. Firstly, we show how this theory has been used to (re)design a system of modeling primitives underlying the conceptual domain modeling language OntoUML. Furthermore, we provide precise directives on how to map conceptual domain models in this language to their implementation in less-expressive computationally-oriented codification languages. In particular, we address here a mapping strategy to OWL (Web Ontology Language) that partially preserves the modal-temporal semantics of OntoUML. Finally, we discuss computational support for the proposed approach in terms of conceptual model construction, automatic transformation and temporal querying.
机译:近年来,由于本体驱动的参考模型在诸如复杂信息建模和语义互操作性等活动中的潜在关键作用,因此在文献中受到了广泛关注。这些概念模型的工程过程应说明解决不同关注领域的不同阶段。在概念域建模的初始阶段,应构建目标建模工件,其目标是最大程度地提高质量属性,例如现实中对表示域的表现力和真实性。在后续的开发阶段中,可以使用结果域模型来指导解决不同计算问题的不同实现工件的构造中的设计决策。在本文中,我们提出了一种具有哲学意义的,面向认知的和形式上具有特征的对象和对偶(属性实例)的基础理论。此外,我们使用该理论为本体驱动概念建模的上述两个阶段带来了工程上的贡献。首先,我们说明如何使用该理论来(重新)设计基于概念域建模语言OntoUML的建模原语系统。此外,我们提供了有关如何将这种语言的概念性领域模型映射到以较少表达的面向计算的编码语言实现的精确指令。特别是,我们在这里提出一种到OWL(Web本体语言)的映射策略,该策略部分保留了OntoUML的时态语义。最后,我们从概念模型构建,自动转换和时间查询的角度讨论了所提出方法的计算支持。

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