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A didactic object-oriented, prototype-based visual programming environment

机译:面向对象的,基于原型的教学式可视化编程环境

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Object-oriented programming is widely used in both the industry and the education areas. The most-common model of object-oriented programming is the class-based one. However, popular languages not implementing this model are gaining traction as time goes by. This alternative model is the prototype-based one, with one key characteristic: there are no classes. In this paper, a visual tool is proposed as a vehicle for learning the prototype-based object-oriented programming, present, for instance, in Self, Lua, or JavaScript. This software has been in use for three years in a subject of the Computer Science Engineering degree, at the University of Vigo. (C) 2019 Elsevier B.V. All rights reserved.
机译:面向对象的程序设计在工业和教育领域中广泛使用。面向对象编程的最常见模型是基于类的模型。但是,随着时间的流逝,未实现此模型的流行语言越来越受关注。这种替代模型是基于原型的模型,具有一个关键特征:没有类。在本文中,提出了一种可视化工具作为一种工具,用于学习基于原型的面向对象编程,例如在Self,Lua或JavaScript中。该软件已在维哥大学计算机科学工程学位的课程中使用了三年。 (C)2019 Elsevier B.V.保留所有权利。

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