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An efficient playout smoothing mechanism for layered streaming in P2P networks - Springer

机译:P2P网络中分层流的高效播放平滑机制-Springer

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Layered video streaming in peer-to-peer (P2P) networks has drawn great interest, since it can not only accommodate large numbers of users, but also handle peer heterogeneity. However, there’s still a lack of comprehensive studies on chunk scheduling for the smooth playout of layered streams in P2P networks. In these situations, a playout smoothing mechanism can be used to ensure the uniform delivery of the layered stream. This can be achieved by reducing the quality changes that the stream undergoes when adapting to changing network conditions. This paper complements previous efforts in throughput maximization and delay minimization for P2P streaming by considering the consequences of playout smoothing on the scheduling mechanisms for stream layer acquisition. The two main problems to be considered when designing a playout smoothing mechanism for P2P streaming are the fluctuation in available bandwidth between peers and the unreliability of user-contributed resources—particularly peer churn. Since the consideration of these two factors in the selection and scheduling of stream layers is crucial to maintain smooth stream playout, the main objective of our smoothing mechanism becomes the determination of how many layers to request from which peers, and in which order. In this work, we propose a playout smoothing mechanism for layered P2P streaming. The proposed mechanism relies on a novel scheduling algorithm that enables each peer to select appropriate stream layers, along with appropriate peers to provide them. In addition to playout smoothing, the presented mechanism also makes efficient use of network resources and provides high system throughput. An evaluation of the performance of the mechanism demonstrates that the proposed mechanism provides a significant improvement in the received video quality in terms of lowering the number of layer changes and useless chunks while improving bandwidth utilization.
机译:对等(P2P)网络中的分层视频流引起了极大的兴趣,因为它不仅可以容纳大量用户,而且可以处理对等异构。但是,仍然缺乏关于块调度以在P2P网络中顺利播放分层流的全面研究。在这些情况下,可以使用播出平滑机制来确保分层流的均匀传递。这可以通过减少流在适应不断变化的网络条件时发生的质量变化来实现。本文通过考虑播出平滑对流层获取调度机制的影响,对P2P流的吞吐量最大化和延迟最小化方面的先前工作进行补充。设计用于P2P流的播出平滑机制时,要考虑的两个主要问题是对等方之间可用带宽的波动以及用户提供的资源(尤其是对等方流失)的不可靠性。由于在流层的选择和调度中考虑这两个因素对于维持平稳的流播放至关重要,因此,我们的平滑机制的主要目标是确定从哪个对等方以及以哪个顺序请求多少层。在这项工作中,我们提出了用于分层P2P流的播出平滑机制。所提出的机制依赖于一种新颖的调度算法,该算法使每个对等方能够选择适当的流层,以及提供它们的适当对等方。除了播出平滑之外,所提出的机制还可以有效利用网络资源并提供高系统吞吐量。对机制性能的评估表明,所提出的机制在降低层变化的数量和无用的数据块的同时提高了带宽利用率,从而在接收视频质量方面提供了显着改善。

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