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Reconstruct as Far as You Can: Consensus of Non-Rigid Reconstruction from Feasible Regions

机译:尽可能重建:从可行地区的非刚性重建的共识

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Much progress has been made for non-rigid structure from motion (NRSfM) during the last two decades, which made it possible to provide reasonable solutions for synthetically-created benchmark data. In order to utilize these NRSfM techniques in more realistic situations, however, we are now facing two important problems that must be solved: First, general scenes contain complex deformations as well as multiple objects, which violates the usual assumptions of previous NRSfM proposals. Second, there are many unreconstructable regions in the video, either because of the discontinued tracks of 2D trajectories or those regions static towards the camera, which require careful manipulations. In this paper, we show that a consensus-based reconstruction framework can handle these issues effectively. Even though the entire scene is complex, its parts usually have simpler deformations, and even though there are some unreconstructable parts, they can be weeded out to reduce their harmful effect on the entire reconstruction. The main difficulty of this approach lies in identifying appropriate parts, however, it can be effectively avoided by sampling parts stochastically and then aggregate their reconstructions afterwards. Experimental results show that the proposed method renews the state-of-the-art for popular benchmark data under much harsher environments, i.e., narrow camera view ranges, and it can reconstruct video-based real-world data effectively for as many areas as it can without an elaborated user input.
机译:在过去二十年中,对于从运动(NRSFM)的非刚性结构进行了大量进展,这使得可以为合成创建的基准数据提供合理的解决方案。然而,为了利用这些NRSFM技术在更现实的情况下,我们现在正面临的两个重要问题必须解决:首先,常规场景包含复杂的变形以及多个对象,违反了先前NRSFM提案的通常假设。其次,视频中存在许多不可遗憾的区域,是因为2D轨迹的停止轨道或朝向相机的那些区域,这需要仔细的操纵。在本文中,我们表明基于共识的重建框架可以有效处理这些问题。即使整个场景都很复杂,它的部件通常通常具有更简单的变形,即使有一些不可遗炼的部件,也可以看到它们以减少对整个重建的有害影响。这种方法的主要难度在于识别适当的部件,然而,通过随机采样部件可以有效地避开,然后之后聚集它们的重建。实验结果表明,该方法更新了最先进的基准数据,即在多重令人满意的环境下,即窄摄像机视图范围,并且它可以为其有效地重建基于视频的真实数据可以在没有详细的用户输入。

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