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PSQP: Puzzle Solving by Quadratic Programming

机译:PSQP:通过二次编程解决难题

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摘要

In this article we present the first effective method based on global optimization for the reconstruction of image puzzles comprising rectangle pieces—Puzzle Solving by Quadratic Programming (PSQP). The proposed novel mathematical formulation reduces the problem to the maximization of a constrained quadratic function, which is solved via a gradient ascent approach. The proposed method is deterministic and can deal with arbitrary identical rectangular pieces. We provide experimental results showing its effectiveness when compared to state-of-the-art approaches. Although the method was developed to solve image puzzles, we also show how to apply it to the reconstruction of simulated strip-shredded documents, broadening its applicability.
机译:在本文中,我们介绍了一种基于全局优化的有效方法,该方法可用于重建包括矩形片的图像拼图-二次规划的拼图求解(PSQP)。提出的新颖的数学公式将问题简化为约束二次函数的最大化,这可以通过梯度上升方法来解决。所提出的方法是确定性的,并且可以处理任意相同的矩形块。我们提供的实验结果显示了与最新方法相比其有效性。尽管该方法是为解决图像难题而开发的,但我们还将展示如何将其应用于模拟条状文档的重建,从而扩大其适用性。

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