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Structuring fault-tolerant object systems for modularity in a distributed environment

机译:构建容错对象系统以实现分布式环境中的模块化

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The object-oriented approach to system structuring has found widespread acceptance among designers and developers of robust computing systems. The authors propose a system structure for distributed programming systems that support persistent objects and describe how properties such as persistence and recoverability can be implemented. The proposed structure is modular, permitting easy exploitation of any distributed computing facilities provided by the underlying system. An existing system constructed according to the principles espoused here is examined to illustrate the practical utility of the proposed approach to system structuring.
机译:面向对象的系统结构方法在健壮的计算系统的设计人员和开发人员中得到了广泛的接受。作者提出了用于支持持久对象的分布式编程系统的系统结构,并描述了如何实现诸如持久性和可恢复性的属性。所提出的结构是模块化的,可以轻松利用基础系统提供的任何分布式计算设施。审查了根据此处提出的原理构建的现有系统,以说明所提出的方法对系统结构的实际实用性。

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