【24h】

Jaron Lanier

机译:贾伦·拉尼尔(Jaron Lanier)

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摘要

We've been waiting decades for virtual reality to make a splash, but it hasn't happened. What's different now? There are two problems: hardware and software. The hardware problem is solving itself as the costs of components come down naturally. The software problem is of a different order, Virtual worlds have to respond quickly enough for human users, yet need to be shared by multiple people connecting over imperfect networks. It will take a while to sort that out. The new wave of VR tech is centred on entertainment. Do you see it extending beyond that? As a practical technology, VR is already widely successful and adopted. My favourite applications are in medicine, particularly in surgical training and in augmenting surgery itself, For the last couple of decades every new vehicle, whether it rolls, floats or flies, has been designed in part in VR, Scientific visualisation apps are also extensively used in chemistry, neuroscience and other fields.
机译:我们一直在等待数十年的虚拟现实轰动一时,但尚未实现。现在有什么不同?有两个问题:硬件和软件。随着组件成本的自然降低,硬件问题正在解决。软件问题的顺序是不同的,虚拟世界必须对人类用户足够迅速地做出响应,但需要由通过不完善网络连接的多个人共享。需要一段时间才能解决。 VR技术的新浪潮以娱乐为中心。您看到它延伸到那之外了吗?作为一种实用技术,VR已经获得广泛成功并被采用。我最喜欢的应用是在医学上,尤其是在外科手术训练和增强外科本身中。在过去的几十年中,每一辆新车,无论是滚动,飘浮还是飞行,都是在VR中设计的,科学可视化应用程序也得到了广泛使用在化学,神经科学等领域。

著录项

  • 来源
    《New scientist》 |2013年第2922期|21-21|共1页
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  • 收录信息 美国《科学引文索引》(SCI);美国《化学文摘》(CA);
  • 原文格式 PDF
  • 正文语种 eng
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