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首页> 外文期刊>IEEE Transactions on Neural Networks >Neurocontroller alternatives for 'fuzzy' ball-and-beam systems with nonuniform nonlinear friction
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Neurocontroller alternatives for 'fuzzy' ball-and-beam systems with nonuniform nonlinear friction

机译:具有非均匀非线性摩擦的“模糊”球梁系统的神经控制器替代品

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摘要

The ball-and-beam problem is a benchmark for testing control algorithms. Zadeh proposed (1994) a twist to the problem, which, he suggested, would require a fuzzy logic controller. This experiment uses a beam, partially covered with a sticky substance, increasing the difficulty of predicting the ball's motion. We complicated this problem even more by not using any information concerning the ball's velocity. Although it is common to use the first differences of the ball's consecutive positions as a measure of velocity and explicit input to the controller, we preferred to exploit recurrent neural networks, inputting only consecutive positions instead. We have used truncated backpropagation through time with the node-decoupled extended Kalman filter (NDEKF) algorithm to update the weights in the networks. Our best neurocontroller uses a form of approximate dynamic programming called an adaptive critic design. A hierarchy of such designs exists. Our system uses dual heuristic programming (DHP), an upper-level design. To our best knowledge, our results are the first use of DHP to control a physical system. It is also the first system we know of to respond to Zadeh's challenge. We do not claim this neural network control algorithm is the best approach to this problem, nor do we claim it is better than a fuzzy controller. It is instead a contribution to the scientific dialogue about the boundary between the two overlapping disciplines.
机译:球形问题是测试控制算法的基准。扎德(Zadeh)(1994)提出了一个解决问题的方法,他认为这将需要模糊逻辑控制器。该实验使用部分覆盖有粘性物质的光束,这增加了预测球运动的难度。通过不使用有关球速度的任何信息,我们使这个问题更加复杂。尽管通常将球的连续位置的第一个差异用作速度和对控制器的明确输入的度量,但我们更喜欢利用递归神经网络,而只输入连续的位置。我们使用带有节点解耦扩展卡尔曼滤波器(NDEKF)算法的时间截断反向传播来更新网络中的权重。我们最好的神经控制器使用一种称为自适应批评家设计的近似动态编程形式。存在此类设计的层次结构。我们的系统使用双重启发式编程(DHP)(上层设计)。据我们所知,我们的结果是DHP首次用于控制物理系统。这也是我们知道的第一个应对Zadeh挑战的系统。我们不是说这种神经网络控制算法是解决此问题的最佳方法,也不是说它比模糊控制器更好。相反,它是对有关两个重叠学科之间边界的科学对话的贡献。

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