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Needs, Pains, and Motivations in Autonomous Agents

机译:自治代理人的需求,痛苦和动机

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This paper presents the development of a motivated learning (ML) agent with symbolic I/O. Our earlier work on the ML agent was enhanced, giving it autonomy for interaction with other agents. Specifically, we equipped the agent with drives and pains that establish its motivations to learn how to respond to desired and undesired events and create related abstract goals. The purpose of this paper is to explore the autonomous development of motivations and memory in agents within a simulated environment. The ML agent has been implemented in a virtual environment created within the NeoAxis game engine. Additionally, to illustrate the benefits of an ML-based agent, we compared the performance of our algorithm against various reinforcement learning (RL) algorithms in a dynamic test scenario, and demonstrated that our ML agent learns better than any of the tested RL agents.
机译:本文介绍了具有符号I / O的动机学习(ML)代理的开发。我们对ML代理的早期工作得到了增强,使其具有与其他代理进行交互的自主权。具体来说,我们为代理提供了驱动力和痛苦,以建立其动机,以学习如何响应期望的事件和不期望的事件并创建相关的抽象目标。本文的目的是在模拟环境中探索代理人动机和记忆的自主发展。 ML代理已在NeoAxis游戏引擎内创建的虚拟环境中实现。此外,为了说明基于ML的代理的好处,我们在动态测试场景中将我们的算法与各种强化学习(RL)算法的性能进行了比较,并证明了我们的ML代理比任何经过测试的RL代理学习得更好。

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