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Architecture and interaction protocol for pedagogical-empathic agents in 3D virtual learning environments

机译:3D虚拟学习环境中教学同情代理的体系结构和交互协议

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摘要

This paper proposes an interaction design architecture and an interaction protocol for the construction of pedagogical agents acting in distributed 3D learning environments. Agents designed based on the proposed architecture are able to interact verbally, non-verbally or both with the students, combining empathic and pedagogical behavioral parameters in order to support students during online educational activities. The representation of the agent results from both pedagogical and emotional factors and is related with the learning environment and its technology. The agent logic is based on three types of the learning environment's events: (a) emotional events, (b) pedagogical events and (c) events that are triggered by the environment itself. The proposed architecture is validated through the implementation of an autonomous pedagogical-empathic agent in the virtual environment of OpenSim. The agent observes students' anxiety during the learning process and reacts when their anxiety level is considered high.
机译:本文提出了一种交互设计架构和交互协议,用于构造在分布式3D学习环境中起作用的教学代理。基于所提出的体系结构设计的代理能够与学生进行言语,非言语或两者的互动,结合共情和教学行为参数,以便在在线教育活动中为学生提供支持。主体的代表来自教学和情感因素,并且与学习环境及其技术有关。代理逻辑基于学习环境事件的三种类型:(a)情感事件,(b)教学事件和(c)由环境本身触发的事件。通过在OpenSim的虚拟环境中实现自主的教学同情代理来验证所提出的体系结构。代理会在学习过程中观察学生的焦虑,并在认为他们的焦虑程度很高时做出反应。

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