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Many-to-One Throughput Capacity of IEEE 802.11 Multihop Wireless Networks

机译:IEEE 802.11多跳无线网络的多对一吞吐量

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This paper investigates the many-to-one throughput capacity (and by symmetry, one-to-many throughput capacity) of IEEE 802.11 multihop networks, in which many sources send data to a sink. An example of a practical scenario is that of a multihop mesh network connecting source and relay nodes to an Internet gateway. In the trivial case where all source nodes are just one hop from the sink, the system throughput can approach L_{s}, where L_{s} is the throughput capacity of an isolated link consisting of just one transmitter and one receiver. In the nontrivial case where some source nodes are more than one hop away, one can still achieve a system throughput of L_{s} by sacrificing and starving the non-one-hop source nodesȁ4;however, this degenerates to an unacceptable trivial solution. We could approach the problem by the following partitioning: preallocate some link capacity aL_{s} (0 leq a leq 1) at the sink to the one-hop source nodes and then determine the throughput for the source nodes that are two or more hops away based on the remaining capacity L = (1 - a)L_{s}. The throughput of the one-hop nodes will be around aL_{s}. This paper investigates the extent to which the remaining capacity L can be used efficiently by the source traffic that is two or more hops away. We find that for such source traffic, a throughput of L is not achievable under 802.11. We introduce the notion of "canonical networks,ȁD; a general class of regularly structured networks that allow us to investigate the system throughput by varying the distances between nodes and other operating parameters. When all links have equal length, we show that 2L/3 is the upper bound for general networks, including random topologies and canonical networks. When the links are allowed to have different lengths, we show that the throughput capacity of canonical networks has an analytical upper bound of 3L/4. The tightness of the bound is confirmed by simulations of 802.11 canonical networks, in -n-nwhich we obtain simulated throughputs of 0.74L when the source nodes are two hops away and 0.69L when the source nodes are many hops away. We conjecture that 3L/4 is also the upper bound for general networks. Our simulations show that 802.11 networks with random topologies operated with AODV routing typically achieve throughputs far below 3L/4. Fortunately, by properly selecting routes near the gateway (or by properly positioning the relay nodes leading to the gateway) to fashion after the structure of canonical networks, the throughput can be improved by more than 150 percent: indeed, in a dense network, deactivating some of the relay nodes near the sink can lead to a higher throughput.
机译:本文研究了IEEE 802.11多跳网络的多对一吞吐容量(对称性为一对多吞吐容量),其中许多源将数据发送到接收器。实际方案的一个示例是将源节点和中继节点连接到Internet网关的多跳网状网络。在所有源节点距离接收器仅一跳的情况下,系统吞吐量可以接近L_ {s},其中L_ {s}是仅由一个发射机和一个接收机组成的隔离链路的吞吐量。在一些源节点相距一跳以上的非平凡情况下,仍然可以通过牺牲和使非单跳源节点ȁ4饿死来实现L_ {s}的系统吞吐量;但是,这退化为不可接受的平凡解决方案。我们可以通过以下分区来解决该问题:将接收器上的某些链路容量aL_ {s}(0 leq和leq 1)预分配给单跳源节点,然后确定两跳或更多跳的源节点的吞吐量剩余容量L =(1-a)L_ {s}。一跳节点的吞吐量约为aL_ {s}。本文研究了距离两跳或更多跳的源流量可以有效利用剩余容量L的程度。我们发现,对于这种源流量,在802.11下无法实现L的吞吐量。我们引入“规范网络”的概念;这是一类常规的有规则结构的网络,它使我们能够通过改变节点与其他操作参数之间的距离来研究系统吞吐量。当所有链路长度相等时,我们表明2L / 3是通用网络的上限,包括随机拓扑和规范网络,当允许链路具有不同的长度时,我们表明规范网络的吞吐能力具有3L / 4的解析上限。通过802.11规范网络的仿真证实,在-n-n中,当源节点相距两跳时,我们获得的模拟吞吐量为0.74L,而当源节点相距许多跳时,则获得了0.69L的仿真吞吐量。我们推测3L / 4也是较高的吞吐量我们的仿真表明,采用AODV路由操作的具有随机拓扑的802.11网络通常可以实现远低于3L / 4的吞吐量。在网关附近(或通过正确定位通往网关的中继节点)以遵循规范网络的结构进行处理,吞吐量可以提高150%以上:实际上,在密集网络中,停用了附近的一些中继节点接收器可以导致更高的吞吐量。

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