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Game-Theoretic Analysis of Cooperation Incentive Strategies in Mobile Ad Hoc Networks

机译:移动自组织网络中合作激励策略的博弈分析

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In mobile ad hoc networks (MANETs), tasks are conducted based on the cooperation of nodes in the networks. However, since the nodes are usually constrained by limited computation resources, selfish nodes may refuse to be cooperative. Reputation systems and price-based systems are two main solutions to the node noncooperation problem. A reputation system evaluates node behaviors by reputation values and uses a reputation threshold to distinguish trustworthy nodes and untrustworthy nodes. A price-based system uses virtual cash to control the transactions of a packet forwarding service. Although these two kinds of systems have been widely used, very little research has been devoted to investigating the effectiveness of the node cooperation incentives provided by the systems. In this paper, we use game theory to analyze the cooperation incentives provided by these two systems and by a system with no cooperation incentive strategy. We find that the strategies of using a threshold to determine the trustworthiness of a node in the reputation system and of rewarding cooperative nodes in the price-based system may be manipulated by clever or wealthy but selfish nodes. Illumined by the investigation results, we propose and study an integrated system. Theoretical and simulation results show the superiority of the integrated system over an individual reputation system and a price-based system in terms of the effectiveness of cooperation incentives and selfish node detection.
机译:在移动自组织网络(MANET)中,基于网络中节点的协作来执行任务。但是,由于节点通常受限于有限的计算资源,因此自私的节点可能会拒绝合作。信誉系统和基于价格的系统是节点不合作问题的两个主要解决方案。信誉系统通过信誉值评估节点行为,并使用信誉阈值来区分可信任节点和不可信任节点。基于价格的系统使用虚拟现金来控制数据包转发服务的交易。尽管这两种系统已经被广泛使用,但是很少有研究致力于调查系统提供的节点合作激励的有效性。在本文中,我们使用博弈论来分析这两个系统和没有合作激励策略的系统所提供的合作激励。我们发现,使用阈值确定信誉系统中的节点的可信赖度以及奖励基于价格的系统中的合作节点的策略可能会被聪明或富有但自私的节点操纵。根据调查结果,我们提出并研究了一个集成系统。理论和仿真结果表明,在合作激励和自私节点检测的有效性方面,集成系统优于个人信誉系统和基于价格的系统。

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