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A Game-Theoretic Strategy for Pareto-Optimal Cooperation in Resource Constrained Vehicular Ad-Hoc Networks

机译:资源约束车辆临时网络中帕累托最优合作的游戏 - 理论策略

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Vehicular Ad-hoc Networks may be used for multitude of services including those related to human safety, traffic management and providing comfort to the users as applicable to Intelligent Transportation Systems, Smart Communication Systems, Internet-of-Things etc. In most scenarios, vehicles are owned by different entities and therefore it may not be in the best of interest of VANETs nodes to forward data belonging to different entities indiscriminately. This is so because it involves absorbing the incurred cost in terms of available resources. Such strategy may lead to packet drops and consequent delays leading to overall performance of the VANET-in-question. On the other hand if vehicles are readily agrees to forward any data that they receives, it would lead to a complete cooperation scenario, but might prove costly in terms of resources for the involved nodes. Both of these described conditions represents extreme scenarios and are thus undesirable. This opens up an opportunity for devising a new solution that could be built upon a balanced cooperation enforcement scheme involving all the participating nodes in a resource constrained VANET. In this paper, we present an approach for mathematical modeling of VANETs in form of noncooperative game. Using this model probability by which a particular vehicular node would accept the relay request of other vehicular nodes has been calculated by involving a combination of an available degree of resource and a resilient reciprocating strategy that we call V-TFT i.e. Vehicular-Tit-for-Tat. The presented simulation result demonstrates that the V-TFT converges to pareto-optimal solution.In addition, it is capable to perform so in presence of non-cooperative nodes and variable sized network.
机译:车载的Ad-hoc网络可用于服务,包括与人类安全,流量管理,并提供舒适的用户的适用于智能交通系统,智能通信系统的众多互联网的,事情等。在大多数情况下,车辆由不同的实体所拥有,因此它可能不会是最好的VANETs节点的兴趣转发属于不同实体的胡乱数据。这是因为它涉及吸收所招致的成本在现有资源的条款。这样的策略可能导致丢包和延迟随之导致了VANET功能于问题的整体性能。如果上车是很容易得出转发他们接收到任何数据。另一方面,这会导致一个完整的合作方案,但可能在所涉及的节点资源方面代价高昂。这两种描述的条件表示极端情况,因此是不希望的。这为制定,可以在涉及限制VANET资源所有参与节点平衡的执法合作方案来建立一个新的解决方案的机会。在本文中,我们提出了在非合作博弈的形式VANETs的数学建模的方法。使用由特定的车辆节点将接受其他车辆节点的中继请求已经被涉及资源的可用度的组合和弹性往复战略,我们称之为V-TFT即车载-山雀,换这个计算模型概率达。所呈现的模拟结果表明,在V-TFT收敛于帕累托最优solution.In此外,它能够在非协作节点和可变大小的网络的存在执行如此。

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