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Solving traffic queues at controlled-signalized intersections in continuous-time Markov games

机译:解决连续时间马尔可夫博弈中受控信号交叉口的交通队列

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The traffic signal control plays a fundamental role to improve the efficiency and efficacy of traffic flows in traffic networks. This paper is the first work in which we consider a mathematically rigorous study of the continuous-time, discrete state, multi-traffic signal control problem using a non-cooperative game theory approach. The solution of the problem is circumscribed to an ergodic, controllable, discrete state, continuous-time Markov game computed under the expected average cost criterion. This paper provides several main contributions. First, we present a general continuous-time queue model, which is employed as the fundamental scheme of a computationally tractable game theory approach for the signal control continuous-time Markov game. This model is transformed into a discrete state Poisson process where the vehicles leave the queue in the order they arrive. Second, in this problem, each signal controller (player) aims at finding green time that minimizes its signal and queuing delay. Then, a conflict appears when each signal controller tries to minimize its queue. We study the problem of computing a Nash equilibrium for this game. Our third contribution employs a proximal/gradient method for computing the Nash equilibrium point of the game. By introducing new restrictions over the signal controller and adding a restriction for continuous-time Markov chains, we obtain the set of average optimal policies, which is one of the main results of this paper. Hence, our final contribution shows, in simulation, the usefulness of the proposed method with an application example. (C) 2019 International Association for Mathematics and Computers in Simulation (IMACS). Published by Elsevier B.V. All rights reserved.
机译:交通信号控制在提高交通网络中交通流的效率和功效方面起着基本作用。本文是我们使用非合作博弈论方法对连续时间,离散状态,多交通信号控制问题进行数学严格研究的第一篇论文。该问题的解决方案被限定为根据预期平均成本准则计算的遍历,可控制,离散状态,连续时间的马尔可夫博弈。本文提供了几个主要的贡献。首先,我们提出了一个通用的连续时间排队模型,该模型被用作信号控制连续时间马尔可夫游戏的可计算易计算博弈论方法的基本方案。该模型被转换为离散状态的Poisson过程,在此过程中,车辆按到达顺序离开队列。其次,在这个问题中,每个信号控制器(播放器)的目标是寻找使信号和排队延迟最小化的绿色时间。然后,当每个信号控制器尝试最小化其队列时,就会出现冲突。我们研究了为此游戏计算纳什均衡的问题。我们的第三项贡献采用了近端/梯度法来计算游戏的纳什均衡点。通过对信号控制器引入新的限制并为连续时间马尔可夫链添加一个限制,我们获得了一组平均最优策略,这是本文的主要结果之一。因此,在仿真中,我们的最终贡献显示了所提出方法的实用性和一个应用实例。 (C)2019国际模拟数学与计算机协会(IMACS)。由Elsevier B.V.发布。保留所有权利。

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