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Rough Set Theory Based Fuzzy TOPSIS on Serious Game Design Evaluation Framework

机译:严肃游戏设计评估框架的基于粗糙集理论的模糊TOPSIS

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摘要

This study presents a hybrid methodology for solving the serious game design evaluation in which evaluation criteria are based on meaningful learning, ARCS motivation, cognitive load, and flow theory (MACF) by rough set theory (RST) and experts' selection. The purpose of this study tends to develop an evaluation model with RST based fuzzy Delphi-AHP-TOPSIS for MACF characteristics. Fuzzy Delphi method is utilized for selecting the evaluation criteria, Fuzzy AHP is used for analyzing the criteria structure and determining the evaluation weight of criteria, and Fuzzy TOPSIS is applied to determine the sequence of the evaluations. A real case is also used for evaluating the selection of MACF criteria design for four serious games, and both the practice and evaluation of the case could be explained. The results show that the playfulness (C24), skills (C22), attention (C11), and personalized (C35) are determined as the four most important criteria in the MACF selection process. And evaluation results of case study point out that Game 1 has the best score overall (Game 1 > Game 3 > Game 2 > Game 4). Finally, proposed evaluation framework tends to evaluate the effectiveness and the feasibility of the evaluation model and provide design criteria for relevant multimedia game design educators.
机译:这项研究提出了一种用于解决严肃游戏设计评估的混合方法,其中评估标准基于有意义的学习,ARCS动机,认知负荷和基于粗糙集理论(RST)和专家选择的流动理论(MACF)。本研究的目的是为基于MACF特性的基于RST的模糊Delphi-AHP-TOPSIS开发评估模型。采用模糊德尔菲法(Fuzzy Delphi)选择评价标准,采用模糊层次分析法(Fuzzy AHP)分析评价标准的结构,确定评价标准的权重,采用模糊TOPSIS法确定评价的顺序。一个真实的案例也被用于评估四个严肃比赛的MACF标准设计的选择,并且可以解释案例的实践和评估。结果表明,嬉戏(C24),技能(C22),注意力(C11)和个性化(C35)被确定为MACF选择过程中的四个最重要的标准。案例研究的评估结果指出,游戏1总体得分最高(游戏1>游戏3>游戏2>游戏4)。最后,提出的评估框架倾向于评估评估模型的有效性和可行性,并为相关的多媒体游戏设计教育者提供设计标准。

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  • 来源
    《Mathematical Problems in Engineering》 |2013年第17期|407395.1-407395.13|共13页
  • 作者单位

    Wenzao Ursuline Univ Languages, Dept Digital Content Applicat & Management, Kaohsiung 80793, Taiwan.;

    Shu Te Univ, Dept Animat & Game Design, Yen Chao 82445, Taiwan.;

    Natl Yunlin Univ Sci & Technol, Grad Sch Design, Touliu 64002, Yunlin, Taiwan.;

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